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Monster Hunter: World Beta or From “What The Fuck?” to “Nice!”

Posted in Played & Explained with tags , , , on December 11, 2017 by Rabidgames

So, imagine you’re a total noob from Noobsville, and you happily start playing the Beta of a complex and deep game like Monster Hunter: World. Oh, there is only a less than bare-bones tutorial. What could go wrong here?

The start was easy enough – creating a character, creating one’s Palico (a feline companion, isn’t THIS what we’ve always wanted, guys), a few explanations, choosing a weapon (bow, not the best of ideas, but more about that later), starting the quest … the first monster of the Monster Hunter: World Beta could easily be beaten by just randomly shooting at it, so fair enough. Now onto the second monster … well, it ended in epic fails and big monster hunter tears to say the least. The idiotic 20 minutes time limit did not help at all, and the limited explanations of the different weapons, controls or functions neither. With no clue what was happening and why, rage quitting was the safer option given that controllers are so fucking expensive these days.

The next day then, Rabidgames tried some Monster Hunter: World again – this time, choosing the Insect Glaive but kinda neglecting the insect part. Why? Well, you can use the glaive as a pole and then jump onto monster to attack them while riding them – sounds great. Soon after, the second hunt was done. The third hunt however proved to be a challenge, but after diving into the multiplayer – it took too many tries to get a stable team together (not because of the players, because of the awful connections) – the last hunt was quickly dealt with, too.

It seems perfectly fine to go solo in the game – or take your feline friend with you, who fights, has tips and heals if necessary, but multiplayer might be a good option if you want to watch, participate a bit and learn how to attack the bigger hunts in Monster Hunter: World. If Capcom actually monitored the Beta, they better prepare more servers though, otherwise there won’t be much fun in multiplayer …

Just to show how others do it and what happens when you “git gud” (Disclaimer: it is only used to provide this example and not as judgment, as everyone knows folks who use this expressions are usually douches and assholes), here’s a video of some lunatic going crazy in Monster Hunter: World’s demo, pardon Beta:

Interestingly enough, it really makes sense to compare the beloved Dragon’s Dogma to Monster Hunter – not only because of riding monsters and a completely different feeling depending on the weapon you use, both share that awkward and strange gameplay as well as controls that feel a bit clunky at first, but when you keep playing them, you can use them to your advantage. In Monster Hunter’s case, it means knowing your attacks and the attacks of the monster, and knowing when to evade and when to attack.

Now, once has to wonder why the fuck Capcom has been actively trying to make the series more appealing to a wider audience, but then delivers with a Beta that is a haven only for Monster Hunter experts, while telling noob to piss themselves and then go crying or try some more. It doesn’t make any sense and might have lost them sales, too. So, did the Beta do a good job of highlighting Monster Hunter: World’s strengths once you overcome its weaknesses? For those who persevered and learned a few things, definitely. Here’s to hoping the final game will include more tutorials to really understand how weapons and the dozens of gadgets work – from slingshots with different ammunition, bombs and traps to gillies and more. Of course, the main motivations will break parts off monsters and kill them, loot them, craft better stuff, take on more dangerous fiends, rinse and repeat, etc.

Now, will that be enough in the long run? The Beta showed a promising game, but we’ll see. After all, the gameplay could be very, very repetitive, and it might become boring after a few weeks. Like Dark Souls, for instance. Then again, if you get Monster Hunter: World for PS4, you can (more or less) play as Aloy, and you even can have a feline robot companion!


Fuck, how can one resist now?

Rabidgames waits for now: Well, let’s see. So far, Monster Hunter: World looks promising. But so did Shadows of War or Battlefront 2 until loot boxes destroyed their reputation. So for the time being, knowing how Capcom can be especially with their murky DLC politics, why not do what a hunter does best – lie in wait?