Archive for Watch_Dogs

Gameplay Proof Watch Dogs Will Be Awesome!

Posted in News with tags , , on June 16, 2013 by Rabidgames

We’ve seen much at the E3. But in terms of gameplay, it was rather stale. And let’s face it, when Ubisoft fed us information about Watch Dogs, we were a tiny little bit afraid it might be stale, too.

But fear no more! A new trailer show Watch Dogs offers anything your heart desires: Playing cat & mouse with cops? Check. Hiding from them? Check. Manipulating your surroundings? Check. A good old-fashioned slapping-the-phone-from-that-guy-who-calls-911? Check. Lethal and non-lethal ways to take down opponents? Check. Stealth, distractions, hacking remote  cameras? All check.

If you don’t believe Rabidgames, just check out this gameplay trailer where you can get a glimpse of the possibilities in Watch Dogs:

Rabidgames relaxes: Watch Dogs has the potential to be the best sandbox game up to date. Apart from the good old riding ‘n’ shooring ‘n’ fighting, the options to hack everything and to play around with an entire city coupled with tons of options in fights (from stealth to frontal assaults, from lethal to non-lethal, and hopefully we can avoid most fights, too) is enough to give us dreams of the wet sort. Plus, that’s just all the stuff we know about Watch Dogs now! There might be more cool stuff to come …

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Will Watch Dogs Merge Realities?

Posted in News with tags , , on May 11, 2013 by Rabidgames

Ubisoft’s Watch Dogs surely is an ambitious project. A new video from Eurogamer (accompanied by this article) portrays how ambitious it really is:

It all looks pretty good: The graphics, the open world, the options (stealth, violence, hacking), the random stuff about the inhabitants of Watch Dogs’ world, the side missions … and of course, the intriguing player-to-player interaction which could really stand out:

“That person was a real player carrying out an objective within their own game who had unknowingly become part of your city. Sometimes you will be told if another player will be watching you during these objectives. Sometimes you won’t.”

That just sounds like next-gen multiplayer – and it sounds like fun! Imagine playing Watch Dogs and trailing someone, but you can never be sure if he’s man or machine (on a side note – it would be awesome if the AI in such missions would show erratic behaviour as well).

Rabidgames is excited: Watch Dogs has the potential to be a serious contender to GTA V and Bioshock Infinite in the battle for GOTY. If Ubisoft have learned from the flaws of their other brand names (nonsensical story in Far Cry 3, bugs and linear missions in Assassin’s Creed 3), Watch Dogs will be an amazing game.