Archive for Watch Dogs

Watch Dogs or The 21st Century Sandbox

Posted in Hands On with tags , on May 29, 2014 by Rabidgames

It is quite ironic the Ubisoft servers are down on the day Watch Dogs is released. First, the game wasn’t available at midnight (though pre-download and all were working fine), then the servers were down, Uplay not working … digital may be dawning, but it’s still far from shining bright.

But all that was forgotten as soon as Watch Dogs took off – the first mission is a short tutorial, and afterwards, the whole world is a digital oyster, waiting to be hacked. You can walk around scanning people and intimate details, getting some money or infos about future crimes or hidden packages – all calmly, while walking or slowly cruising around in your car.

Of course, you can also manipulate traffic lights, detonate all kind of electronic devices, or shoot people in the face. The choice is yours, friend.

And then, there’s the mini-games. From chess puzzle tasks to 3D platforming and even to drug fuelled trips with Spider Tank … Watch Dogs is crazy and wants to be crazy. Even UFO Mayhem from Saints Row IV or GTA V’s drugged nightmares pale in comparison to some of the crazy ideas Ubisoft has come up with.

Mind you, Rabidgames played for 4 hours doing nothing but the first mission and looking at the world of Watch Dogs – nothing else. Okay, second mission … theoretically, it would have been a blood bath. But in Watch Dogs, infiltration is possible without firing a single shot, hell, without setting foot in the hostile area – if you want. Hint: For the first time in video game history, surveillance cameras are your best friend.

Let’s make no mistake here – comparing Watch Dogs to GTA or Assassin’s Creed doesn’t do any of these games justice. Its closest relatives are rather Splinter Cell or Deus Ex (stealth and upgrade systems) and the likes of Just Cause 2, the Mercenaries series or the thematically close The Saboteur instead … the latter just because they offered you tons of freedom.

Of course, self-anointed hardcore gamers and die-hard elitists will fret at Watch Dogs – it is not Dark Souls hard, it is not nail-biting tough, but, and that’s the most important thing at the end of the day, it is simply one thing: fun.

Rabidgames enjoys this playground: Watch Dogs is a game that can be played in a really relaxed state. If you want. That’s true freedom in a true sandbox. Oh, and mind you, all of that can be seen within the first three hours of this game!

Watch Dogs Welcomes us to Chicago

Posted in Gaming these days ..., News with tags , on March 27, 2014 by Rabidgames

Now, is Rabidgames the only one who thinks of GTA IV when watching the new Watch Dogs trailer? At least the first minute or so looks and feels like a reminiscence to getting introduced to Liberty City … but hopefully, Watch Dogs will have more to do than Rockstar’s metropolis teeming with NPCs but devoid of sandbox things to do (to be fair, let’s not forget Rockstar made more than up for it with GTA V) …

You can have a look at Watch Dog’s latest trailer here … makes you wonder if there’ll be a CM Punk easter egg in the game …

Rabidgames hopes: Chances are Watch Dogs becomes a graphic yet hollow beauty with no fun beneath the shiny looks. However, knowing Ubisoft’s ingenuity to give us worlds full of life, enemies and several approaches to take enemies’ lives (or money), chances are good Watch Dogs becomes a masterpeice in sandbox gameplay as well. Rabidgames cannot wait to arrive in Chicago, that’s for sure!

Gameplay Proof Watch Dogs Will Be Awesome!

Posted in News with tags , , on June 16, 2013 by Rabidgames

We’ve seen much at the E3. But in terms of gameplay, it was rather stale. And let’s face it, when Ubisoft fed us information about Watch Dogs, we were a tiny little bit afraid it might be stale, too.

But fear no more! A new trailer show Watch Dogs offers anything your heart desires: Playing cat & mouse with cops? Check. Hiding from them? Check. Manipulating your surroundings? Check. A good old-fashioned slapping-the-phone-from-that-guy-who-calls-911? Check. Lethal and non-lethal ways to take down opponents? Check. Stealth, distractions, hacking remote  cameras? All check.

If you don’t believe Rabidgames, just check out this gameplay trailer where you can get a glimpse of the possibilities in Watch Dogs:

Rabidgames relaxes: Watch Dogs has the potential to be the best sandbox game up to date. Apart from the good old riding ‘n’ shooring ‘n’ fighting, the options to hack everything and to play around with an entire city coupled with tons of options in fights (from stealth to frontal assaults, from lethal to non-lethal, and hopefully we can avoid most fights, too) is enough to give us dreams of the wet sort. Plus, that’s just all the stuff we know about Watch Dogs now! There might be more cool stuff to come …

Will Watch Dogs Merge Realities?

Posted in News with tags , , on May 11, 2013 by Rabidgames

Ubisoft’s Watch Dogs surely is an ambitious project. A new video from Eurogamer (accompanied by this article) portrays how ambitious it really is:

It all looks pretty good: The graphics, the open world, the options (stealth, violence, hacking), the random stuff about the inhabitants of Watch Dogs’ world, the side missions … and of course, the intriguing player-to-player interaction which could really stand out:

“That person was a real player carrying out an objective within their own game who had unknowingly become part of your city. Sometimes you will be told if another player will be watching you during these objectives. Sometimes you won’t.”

That just sounds like next-gen multiplayer – and it sounds like fun! Imagine playing Watch Dogs and trailing someone, but you can never be sure if he’s man or machine (on a side note – it would be awesome if the AI in such missions would show erratic behaviour as well).

Rabidgames is excited: Watch Dogs has the potential to be a serious contender to GTA V and Bioshock Infinite in the battle for GOTY. If Ubisoft have learned from the flaws of their other brand names (nonsensical story in Far Cry 3, bugs and linear missions in Assassin’s Creed 3), Watch Dogs will be an amazing game.

The PS4 Presentation Aftermath

Posted in News with tags , , , , on February 21, 2013 by Rabidgames

First of all, it is interesting to see that a live stream form a company which has been big on streaming services lately is not able to give many a stable stream … guess it ain’t time for that kind of technology yet, is it?

Anyway. In a nutshell, it was a conference with mixed emotions: The good, the bad and the useless.

The Good

But anyway, let’s start with the good news. The best news definitely is Sony’s answer to Eurogamer’s question about blocking used games: It was a million-fold gasp of relief around the world uttered by gamers (and the likes of Gamestop and CEX, of course): We will be able to sell our finished or bad (think about the fraud fiasco involving Aliens: Colonial Marines) PS4 games. Phew.

Remember Nintendo’s disastrous E3 presentation – tech demos, confusion and basically no games shown? Sony delivered here full-scale. And the following games are just the ones announced – think of the rumoured Battlefield 4 or The Last Guardian, which is also in the pipeline … Ubisoft highly anticipated open world hack’n’shoot Watch Dogs looks still impressive, and it looks even better in the gameplay department:

A real surprise was the presentation of a previously unkonwn fantasy game called Deep Down. It looks good, yes. But it also has potential to cream some pants – could it be Dragon’s Dogma 2? There are some similarities to be found when watching the trailer:

There’s more, of course: A race game called Drive Club, the action-platformer Knack, a new Infamous game, the Myst-like open world adventure The Witness, the rather controversial Diablo 3 including 4 player split screen (cheer) and probably the auction milking barn (boo), Bungie’s MMO shooter Destiny and a new Killzone which admittedly looks stunning (just look at how far you can see!):

The Bad

From the looks of it, the PS4 controller has improved – a tiny bit. The analogue sticks look improved. However, those triggers … no Sony, your design is worse than that of the 360 triggers. GET IT! And then, a touchscreen. Why oh why? Let’s hope it can be turned off.

Sadly, no footage of The Last Guardian was shown. The absence of Battlefield 4 did not pain Rabidgames though. But a word of advice to Square Enix: If you have nothing to say or show, stay the fuck away from the stage! Don’t show us some old shit no ones cares about.

The Unnecessary

One word: Move. This motion control crap which has plagued this generation will also plague the next one. Sigh. Even worse, the controller will now have some built-in Move sensors. Sony, why? But even worse, that Kinect rip-off camera thing … Let’s call it Sauron’s, pardon, Sony Eye. What for? “Player identification”? Living room measurements? What the fuck is wrong with both manufacturers? Are there any gamers who want to be watched when playing games? Let’s just hope this CCTV Orwellian big corporate dream is just an optional nightmare.

And now to Sony’s dumbest move. Yeah, let’s eradicate the START and SELECT button. We have a touch screen, after all, haven’t we? But you know … what the gaming world needs is a SHARE button! Seriously Sony, FUCK OFF! Sharing some dumb gameplay videos is deemed more important than pausing a game, and therefore, it deserves a button? Someone there must have lost it completely!

Rabidgames puts aside some money: Yes, there are some terrible flaws which can be seen in the PS4: Touchscreen crap, motion control shit, social media nonsense … But at its gaming core, the PS4 seems to be able to give us what we want: Games. The lineup presented by Sony also shows a diverse mix of games – and some new franchises as well. It is safe to say that Microsoft is on its guard now, and it is even safer that those new games pose a more than serious threat to Nintendo. In all likelihood, the Wii U won’t be able to technically deal with next gen games, and the PS4 line-up looks several times stronger than the Wii U line-up NOW!

The E3 Winner is: Watch Dogs

Posted in News with tags , , on June 6, 2012 by Rabidgames

Sometimes, miracles happen. Between gimmicks and endless sequels, we witnessed the first sign of life from Watch Dogs. And it seems amazing. An open world where you can hack, control and manipulate each and every electronic device? Where you can get information on each civilian you encounter? Please Ubisoft, please take Rabidgames’ money already!

For those of you who don’t know what Watch Dogs is, here’s the E3 trailer:

Sure, Watch Dogs looks like a bastard of GTA, Hitman and Deus Ex, but hey, bastards can be great as well.

The only thing Rabidgames did not really like was the shooting and the car chase near the end.

There should be more subtle options to eliminate a target. Why not tailing him and manipulating traffic lights when a lorry comes along? Or what about sabotaging the engine of the target’s car somehow?

Rabidgames is just nitpicking here: Watch Dogs looks great – and hopefully, it’ll bring some new ideas to the stale world of AAA games. It could be the evolution from sandbox to toolbox. Fingers crossed.