Archive for PS4

5 Reasons to Get an Xbox One (X) Now

Posted in Commentary, Gaming these days ... with tags , , , on July 2, 2019 by Rabidgames

We all know Microsoft royally fucked up the start of the Xbox One with their always-online bullshit, their Kinect idiocy and their general complacency of having overtaken Sony’s PS3 with the 360. So while the exclusives aren’t exactly shit, they still pale to the PS4 exclusives, that’s for sure, but there are now some reasons to get an Xbox One, or why not an X while you’re at it?

1. Backwards compatibility
Now, that’s a big thing if you own a massive 360 library. There are hundreds of games available there (and if you own around 50, you’ll spend some time there), and most of them look and play better than they did on the 360 (or the original Xbox). Obviously, all the Halo, Gears of War and Fable games are there, but you’ll also find gems such as Mercenaries, Knights of the Old Republic or BULLY(!!!) on there. Oh, and each and every DLC on your account will also be there, as will your save games from our 360 games if you upload them onto the cloud.

2. The X is the strongest console
Frankly, the PS4 is a bit old and frail now. The base model still runs the latest games, sure, but once you’ve accustomed to the much faster loading times as well as the better graphics and the smoother gameplay, it’s hard to return to the PS4. And if you compare the versions directly, you’ll notice massive differences at times, e.g. in newer games such as The Division 2 or Assassin’s Creed Origins, where especially the lighting alone makes a difference.

3. The One is quiet
Another problem with the PS4 is its insanely loud fan that can sound like a plane about to take off. The One on the other hand is very quiet even if running a brand-new AAA game with superb graphics and a million explosions on-screen.

4. Xbox One X Enhanced games get a nice boost
It doesn’t stop there; some games are “enhanced” for the X, which means even faster loading times, even smoother gameplay, and as a bonus, some games from the original Xbox now look amazing now, e.g. Knights of the Old Republic! The same goes for Red Dead Redemption, although weirdly enough, this game looks too clean now … And then you have a game like Just Cause 4, where the horrible motion blur, the massive pop-up issues and the weird screen tearing that are omnipresent on the PS4 are either minimised or simply not there.

5. Game Pass
Game Pass is generally seen as the Netflix of gaming, and it is pretty much that. It’ll take you years to play through all games on the list, that’s for sure. Game Pass Ultimate is also a reasonably priced option – especially with the £1 introductory offer you can combine with an active Gold subscription for up to 36 months – and having Game Pass access to future console “hits” such as Gears of War 5 (meh) or The Outer Worlds (fuck yeah!) without paying extra will hopefully make the program even better. It’s such a shame though some games will leave the system, so better play what you really want to play as quick as you can …

Bonus – You can have ALL Saints Row and Just Cause games on one console!
Sure, not everyone likes both series, but the One is the one chance to have ALL games on ONE console. Chances are you just end up playing Just Cause 2 and Saints Row 2 and 4, as they are simply the best of their respective franchises, but it’s still nice to have. Plus, the games run pretty well.

Disclaimer: Rabidgames did not get paid by Microsoft to promote the One X and Game Pass. Which in hindsight seems pretty damn stupid now.

Horizon Zero Dawn or Beauty close to Perfection

Posted in Gaming these days ..., Hands On with tags , , , , on March 8, 2017 by Rabidgames

Horizon Zero Dawn is a masterpiece. Without question. Rarely has a game looked so beautiful, has the gameplay been so addictive, or has the setting been so intriguing.

And even more importantly, Horizon Zero Dawn doesn’t only shine with the grand things like graphics or gameplay mechanics, the finer details like the vantage points that show doors to the past or the names of contemporary daily items like coins or watches highlight the attention to detail that has gone into the game.


Darkness and fog also look good in Horizon Zero Dawn.

Probably the only thing holding Horizon Zero Dawn back from GOTY awards aplenty might be the fact that is by no means a casual game – sneaking isn’t too hard, but fighting enemies openly is lethal even on normal – and that is a one-on-one fight against tough bosses, with conveniently forgetting there are also weaker enemies around! You cannot really fight casually often, but the mechanics open up once you realise there’s always another way to fight – the ropecaster might well be the unsung hero of Horizon Zero Dawn – binding enemies for a short time gives you exactly the room to breathe you need, and traps are always Aloy’s best friend.

When comparing Horizon Zero Dawn with other system sellers like Uncharted 4 or Zelda – Breath of the Wild, it becomes clear that the other two games pretty much combine elements from all over the gaming world and combine them to fun-filled experience. Broken down into the single parts, there don’t seem to be that special (except for the nature physics in Zelda – that sounds great). True, the same can be said for many things in Horizon Zero Dawn – stealth, crafting, climbing or fighting humans with a bow is nothing new.

But it is fighting robots where Horizon Zero Dawn requires a unique way of thinking – all the tools and traps at our disposal, only The Witcher 3 and Geralt’s arsenal of potions and venoms is comparable here, but both games handle things way differently; The Witcher’s mechanics are rather based on a (thankfully) easier Dark Souls system, while the clue to downing the massive beasts is tearing apart different components, especially the combustible ones first, or laying traps, or pinning them to the ground. Even breaking line of sight and then playing hide & seek works! Or why not hacking one robot and sending it to weaken the others? And then there are many different robots – from deer to birds to fire breathing monsters and the mostly invisible Stalkers, Horizon Zero Dawn doesn’t hold back in throwing various opponents at us, and eliminating them effectively requires creativity, a bit of patience and sometimes also luck.

And then the graphics … you don’t have to be a graphics whore to gaze in awe at the screen at times. Be it snow, desert, ruins or dense forests, it all looks amazing. And seeing the sun rise over ruins or snowy summits is truly a sight to behold! One thing is for sure, the photo mode in Horizon Zero Dawn is a great addition, as you can edit your screenshots easily. Especially dusk or dawn look breathtaking if you happen to be there at the right place (the right time is not needed, as you can forward or rewind time for your picture).


Dawn and the horizon.

But gameplay and graphics only complement the beauty of Horizon Zero Dawn; it’s the curiosity and individualism of the protagonist Aloy in a superstitious and fearful world, it’s the eerily overgrown ruins of civilisation, the contrast between nature and machine, and humans caught in the middle, the different tribes all lost in different way. All the while you only find fragments about the past, Aloy’s past is one of the biggest mysteries of the game. And the pacing is also almost perfect – from the start of Horizon Zero Dawn to the Proving, you’re introduced to the world from the eyes of an outsider (literally), making a good introduction into the world. And the plot only thickens from there on.

Horizon Zero Dawn also delivers the best sets of side quests since The Witcher 3 – while there are usually not many options to finish it, there’s often a bit of lore and a bit of drama included. Even taking over bandit camps comes with the help of a mysterious stranger …

Oh, don’t listen to the right-wing trolls claiming Horizon Zero Dawn has a feminist agenda and is a “SJW nightmare”, or whatever bullshits these morons are spouting. At least in the first 20 hours, neither men nor women are depicted as either good or evil; instead, everything is depicted in a darkish grey. So don’t listen to the alt-right political trolls poisoning gaming forums these day please!


A Tallneck in its habitat.

Rabidgames cannot stop playing: Horizon Zero Dawn is surely one of the best looking games ever – both in terms of aesthetics and pure graphical technical terms. But beyond visuals and the great gameplay, it also tells a fascinating story about a future full of mysteries and wonders. It is a very ambitious game, and it might well go down into history as one of the best games – unless the machines take over soon …

How Sony is losing A War Already Won

Posted in Gaming these days ... with tags , , , , , on October 4, 2016 by Rabidgames

Sony, a word! We got a problem. You wiped the floor with Microsoft, remember how we laughed and share jokes and had fun back then? They were praising always-online, Kinect, they lost touch with us – the gamers, the consumers. You stepped in and said your console is “for the players”!

We believed you, Sony, we did. We were grateful. But now, we have stopped believing you. Why? Oh, there are quite a few reasons to be suspicious of you, old friend:

Take PSN Now for example. All those games you had fun with on your PS3, good news is, we can play them again on your PS4 – bad news though, we have to pay for them once more. Really! Meanwhile look at the backwards compatibility introduced for the One; every game supported by it only requires you to put in the disc once, and voilà, they can stream the game instantly – no extra cost included. On top of that, every 360 game on Gold is made backwards compatible and playable as well, while the PS3 games on PSN+ are just for our PS3 …

Speaking of PSN+, remember Sony announcing to raise the price for PSN+ – for nothing in return? Yes, we still get shitty download speeds, a broken infrastructure on the PS3 (navigating the Store there is a nightmare) and as usual, no news about any improvements. But at least we got better “free”* games for October with the Resident Evil remake and Transformers Devastation on offer. At least times of these fucking super-cheap 2D rogue-like pixelated games seem to be finally over!

Denying us mods in Fallout 4 and Skyrim … man, that’s probably the bitterest pill to swallow here, old friend – if you have a Xbox One, you can enjoy mods in both games, as simple as that – but Sony, oh no, Sony seems to be insisting on being a fucking dumbass party pooper, yelling “thanks for your money, now bugger off” at all of us. What the hell? There’s not even an explanation from you, mate! Don’t you think you owe us that at least?

It is clear now that No Man’s Sky is a train wreck, but after promoting it heavily, Sony now is abandoning No Man’s Sky and leaves the game studio to rot. Hell, Sony, you even hinted youhad nothing to do with the promotion of the game, which seeing you promoted it heavily as an exclusive sounds just like a reeking lie!

Rabdigames wonders: After wiping the floor with Microsoft at the beginning of this generation, Sony, you won the war. But now, it seems FOR THE PLAYERS turned into FUCK THE PLAYERS, and Sony is hellbent on losing all advantages and even the war to Microsoft.

Make no mistakes, Microsoft learned a lot and improved relations with their customers by introducing sensible things like, you know introducing backwards compatibility and promoting and allowing mods in games. And yes, Scorpio looks so much stronger than the useless PS4 Pro already …

So old friend, you know we spent generations together, but one last question: Sony, do you even still care about us, or have you abandoned us like you abandoned Non Man’s Sky?

*Disclaimer: Don’t let Microsoft and Sony fool you, the monthly games are not, and have never been “free”. Whatever anyone says, first you pay the subscription, then, and only then, you’re allowed to play them – as long as your subscription is active. Clearly, this is not the definition of “free”, right?

42 Reasons to Buy GTA V … Again

Posted in Gaming these days ..., News with tags , , , , , , , on October 12, 2014 by Rabidgames

We all know Grand Theft Auto V is a masterpiece. But there is way more to the game than most of us know even after playing it for dozens of hours, and why not relive or experience those moments on a next-gen console?

Hang on, that’s just 41 reasons to buy GTA V again, right? Well, reason number 42 is the alleged (not yet confirmed but neither denied) cockpit driving camera. That alone might be well worth buying the game a second time! Plus, you know, denser traffic and more pedestrians, more wildlife, more weapons, more cars, more foliage, overhauled graphics and physics etc. It seems bringing the game to a new generation CAN mean more than just buffed up graphics … now who would have thought that?

Rabidgames cannot wait: It is time to discover San Andreas on the PS4 (or maybe on the One if you prefer). Knowing Rockstar, we might be in for a few surprises as well! Maybe we can finally hunt down Bigfoot!


The Legacy of This Console Generation

Posted in Gaming these days ... with tags , , , , , on November 18, 2013 by Rabidgames

With the launch of the Xbox One and the PS4 dawning, why not take a look back at what this generation of consoles has brought us? Surely there was tons of fun to be had in virtual worlds, but it wasn’t all that great …Let’s start with all the shit that has tried to dampen the fun and to ruin our hobby.


1. Business wankers in suits run the industry

Well, we’re talking about the video game industry, the behemoth of the entertaining sector today. Billions of pounds to be made, shareholders to satisfy, target groups, business plans, blablabla, all this kind of corporate bullshit. And it kills off creativity, innovation and the willingness just to give something a try. Many of the following points are a byproduct of those fucking assholes in suits who now run the big companies – and their prime target is not creating a game with longevity, innovation and fun, it’s just to make shitloads of money with the least effort possible.

2. Shoehorned multiplayer bullshit

Yep, market analysis result no.1: this game needs multiplayer. Clearly, Tomb Raider, Bioshock 2 or Assassin’s Creed need multiplayer – based on the fucked up logic that COD or Battlefield sell well because of their multiplayer … What? That doesn’t make any sense to you? Well, maybe you’re not a wanker in a suit then … This generation, we had to witness time and time again how precious resources were wasted for needless MP crap. Even if the MP turned out to be fine – Mass Effect 3 comes to mind – you can see the shortcomings virtually all the time. Of course, it also works the other way round (Battlefield 4’s abysmal campaign comes to mind) Dear devs, stop believing those shitsticks in suits and abandon ticking all “must sell well recipe” boxes, and listen to what gamers want: Single player only for games like Bioshock, Skyrim, The Last of Us or Tomb Raider, and mutiplayer only for stuff like Battlefield and its buddies.

3. Patching up beta versions

It is a good thing Microsoft, Sony and Nintendo have internal QA departments where they test the games before they are given to us, the customers. Reason is, a game should not be a broken mess. This worked most of the time during the console eras of old. But these days, we pay full price for a game and yet, we end up fucking beta testing them! If the 3 manufacturers are not willing to properly test games, or if they’re happy being bribed doesn’t matter: It is a fucking disgrace we end up shelling out cash for a broken mess, or best-case scenario, a game riddled with bugs. Rabidgames asks you: Which was the last game released without many bugs or glitches?

4. The DLC epidemy

DLC is a big issue. A massive cause of annoyances and outrage – and most of the time, absolutely justified. It all started with Oblivion’s much-ridiculed Horse Armour and evolved into massive rip-offs. Sad thing? We are mindless, drooling idiots accepting it (yours truly included), giving the impression being milked is the right thing to do. Well done, us. Here’s a list of the crimes we’re willingly participating in:

  • Ripping content out of the game. Remember the Prothean in Mass Effect 3? Remember the 40 weeks of DLC for Saints Row The Third? Hey, what about the 20 wrestlers in all WWE games? You know, the DLC is alright if it’s done the GTA IV way … hours of new content, released half a year after the release of the game. But it’s wrong if it is announced before release, if we end up paying for costumes and weapons, it is wrong if a game doesn’t cost 60 but 110 pounds after all.
  • Pre-order DLC galore. Yay. A gamers’ dream come true! Who wouldn’t agree that ripping content out of a game and giving portions of it to various retailers is a good idea for everybody? Well, us gamers, of course! We pay full price yet are deliberately cut off from some content unless we buy the same game thrice. But hey, we can opt to buy the stuff later on, for just some extra quid …
  • Disc-Locked-Content. Capcom reinvented DLC: Let’s lock varying amount of stuff already on the disc and make customers pay for a game trillions of times. Hooray.

5. Super uber graphics mimicking good games

Let’s take a look at Crysis 3: Amazing graphics, an awesome world. It just looks awesome! But that’s about it. Or what about GTA IV? Good graphics, a pretty cool physics engine (well, apart from the cargo ship car controls), but the game was devoid of much fun after the initial hype had died down. Final Fantasy XIII, the Uncharted games and Battlefield are just some of the many games where style has killed substance – and if we take a look forwards, Ryse or Killzone look to be more of the same graphics over gameplay stunt …

6. The lies about second hand games – and the always-online scams

Online passes, offline passes, Uplay, DRM … for some unfathomable reason, developers have been fighting second hand game retailers in the last 5 years. Why unfathomable? It’s simple: Gamer X buys game A, completes it and trades it in for game B. Rinse repeat until game D. X bought 4 games because he could trade them in. Without the chance to trade or sell games, X would have bought one game, 2 max. As you see, second hand games mean more game sales. That’s not to say retailers ain’t without flaws (GTA V used 5 pounds more expensive than new next door … really?). Even if we accept the battle, we surely don’t accept it is fought on our backs – online passes force us to type in endless codes. And DRM and always-online are the scourge of gaming – especially since the servers are not working properly as Diablo 3, Sim City and GTA Online evidenced. Why, you wonder … well, to battle piracy (which is pointless that way) and of course, to make sure you have to buy the game new.

7. The impending extinction of physical games

Well, if you’re like Rabidgames, you prefer physical stuff, be it games in boxes, DVDs, CDs or actual books. Digital is fine, yes, but physical is better. Why? It will always belong to you, no matter what. Imagine purchasing PS3 games digitally. What will you do if your PS3 breaks down in 5 years? You might want to buy a new or used PS3 – and then you have to download the games once more – IF they’re still available! And that’s a big IF – just look at EA switching off servers, Too Human now impossible to buy digitally, and who knows how long the 360 and PS3 servers will be online … In contrast, you can still play your Mega Drive and SNES games today. Phyiscal 1, Digital 0.

7. The demise of the JRPG

Let’s face it, JRPGs are basically dead. 5 years ago, there was still hope: Star Ocean, Eternal Sonata and Lost Odyssey were decent games. But then, the flagship Final Fantasy sunk … a 20 hour tutorial, narrow corridors, annoying characters and no innovation whatsoever were the nails to the coffin. Afterwards, there were shimmers of hope; Resonance of Fate was interesting and the Tales series is till around. The weirdest thing was the idiotic wii exclusivity of The Last Story and Xenoblade Chronicles; promising JRPGs only on a console for casuals. Smart move, guys! The sales were what you would expect: Even the ordinary, nothing special Blue Dragon outsold both games. The JRPG heydays are over, and for fans, the only thing to do is mourn. There’s not much hope left for a next gen resurrection, partly because the likes of Square Enix don’t seem to care anymore (FF XIII-3 looks extremely bland and boring), partly because most companies care even less and have departed to new shores. Well, there are still some JRPGs appearing on the 3DS, but let’s face it, they’re nothing compared to Final Fantasy VII, Suikoden 2, Star Ocean: Till the End of Time or Grandia 2

8. Casualisation

Tutorial, button prompt, tutorial, hey, do not forget to press X to jump, tutorial, phew, lucky you your health recovers automatically, a big fat arrow in your face, tutorial, button prompt … rinse and repeat. These days, the first quarter of a game is usually a tutorial, we get button prompts all the time in case we are forgetful, and of course, let’s not make a game hard … As said before, market analysts know what gamers want, so we get it – it’s just, why are 99% of all games the same now? And why is everything so dumbed down even a 5-year old cannot fail? Yeah, yeah, it’s due to another wanker in a suit …


1. Diversity

At first glance, there’s just shooters everywhere. Every fucking game is a COD clone, right (and too many of them share the pathetic patriotic America fuck yeah! approach)? Fortunately, that is completely not true and there are many different kinds of games; from easy-going party games for casuals to open world adventures to all kinds of sims (from Forza to Tropico to questionable Trucker Europe Sim ideas …) and brutal games such as Dark Souls. And past AAA, there’s a vibrant indie scene even on consoles, there’s Kickstarter … it’s safe to say we’ve never had more options. It just means we have to look for them.

2. Open world greatness

This generation truly unleashed the power of open world games. From renaissance Florence, fantasy Skyrim to the bustling metropolis in GTA V or Saints Row insanities to the idyllic Just Cause or Far Cry landscapes to the metal fest Brütal Legend or maybe back to school wit Bully … name a scenario, it’s there. Of course, the star still is Red Dead Redemption, Rockstar’s amazing dying Wild West saga, where you could feel the melancholy at the end of an age, the solitude soon to be gone, and the signs of a new era looming … sigh. If you liked open world games, you must have loved this generation!

3. Gaming has come of age

Well, partially. Yes, there is still the immaturity of Lollipop Chainsaw or Bouncing Beach Boobies aka Dead or Alive, the pure violence of , and sadly, the patriotic pathos of Call of Duty, Medal of Honor etc. But there’s also Rockstar filling its games with social commentary dressed as dark satire or even dick jokes, Bioshock dealing with corrupting ideologies and showing us a racist “utopia”, and of course there’s Spec Ops The Line, the first proper anti-war game. It’s still a long way until games are on the same level as books or movies when it comes to story depth, character presentation or drama, but we’re on the right path.

4. We have the power!

First of all: Fuck all this bullshit about “whining entitled gamers”. We have the right to air our opinion (hint: personal abuse is not an opinion), and if Bioware rapes Mass Effect 3 in many ways, hell, even lies to us, why on Tuchanka should we keep quiet? Without the three-coloured shitstorm, we wouldn’t have the extended ending which resolve at least some of the plot holes. Also, remember Diablo 3’s ill-fated always-online and the rip-off auction house? Is it possible it is thanks to the outrage after rotten servers and giving items rarely so we had to buy them in the fucking auction house that the console versions do not need always-online and that the auction house will deservedly die? Who knows. But let’s not forget we can do more than just ciritcise: If we stop buying games like COD or basically anything from EA (when did they release the last good game anyway?) and instead start buying games from developers that listen to us like CD Projekt RED’s The Witcher games, we can make a difference! Let’s start doing it!

Rabidgames’ verdict: Yes, there’s more negative points than positive ones, and it might get worse pretty soon. But still, we’ve had lots of fun this generation as well. Gaming has matured, and while it is sad that the naive charm and the willingness not to give a crap and to just do whatever the dev wants have been lost, and while the age of physical storage mediums seems gone, we still have many games to choose from, for each and every taste.

This generation truly was a schizophrenic one – hate and love, pain and joy, disappointment and happy surprises, it was all there. We have also gone from one core market on 3 platforms to core, casual, inbetween, indie on several platforms (from smartphone and Ouya to high-end PCs). If this whole development is good or bad … time will tell. But whatever happens, we know we can always go back to play these games – maybe we are the last generation to remember how life was before the digital age where you have access to many things, but you end up owning fewer …

When Sony Won!

Posted in News with tags , , , , on June 11, 2013 by Rabidgames

Remember Microsoft’s E3 presentation, when they were avoiding all questions regarding their Big Brother Xbox One?

Well, Sony answered some pressing questions – and everyone loved some answers in particular:

That hurts, Microsoft (or rather Microsmart), doesn’t it? To rub it in, Sony even published a video stating the difficult and technically sophisticated process of borrowing games to your friends:

Rabidgames relaxes: If Sony was telling then truth, the war is already over. Without spying on you, forcing you to authenticate your games each 24 hours and putting restrictions on your right to sell stuff you fucking own, it was an easy win for Sony. Nonetheless, it seems to pay off to listen to us, the customers, not to greedy publishers.

Thank you Sony.

Always Online: Curse or Blessing?

Posted in Gaming these days ... with tags , , , , on April 21, 2013 by Rabidgames

The likes of EA, Activision and Microsoft won’t ever tire of telling us that “always online” is the future – and sure, they have a point. But there are undeniable problems when “always online” stops being a choice and we HAVE to be always online!

1. Is it possible? Well, it depends where you live. London, New York, Berlin, Sydney, no problems there. But what about villages in the countryside? There are whole areas with slow connections, for example in Germany, where the fastest available speed is DSL1000. And then, let’s talk about broadband in London. At times, it’s horrible: Slowdowns, it’s broken for days etc. Imagine your router breaks down or some somewhere outside cable melts – that’ll mean you won’t be able to use your console for days. Above all that, look at the publishers’ inability to get their stuff working for launch – how the fuck can you be surprised millions want to play your games when it’s called Diablo or Sim City? That’s plain insane! It seems it is not just our infrastructure, but theirs as well.

2. Is it good for us? No, it’s not. We went from expecting a functional game on day 1 to be glad there’s a day 1 patch to make games playable. Microsoft and Sony don’t give a shit about functionality of games released on their platforms anymore. They should send games back to the publishers and tell them “come back when it’s done”. So, no, patches and updates are no good in 99% of all cases. Plus, let’s not forget we can go online now whenever we want. But the decision should be ours when and if we go online with our consoles.

3. Why do they want it then? Besides patches, always online has many advantages whatsoever, but none of them are in the consumers’ interests – unless you like being spied on, being bombarded with personalised ads all the time, or you’re happy you won’t be allowed to resell turds such as Duke Nukem Forever in the future.

4. Why are gamers stupid? Well, that’s a damn good question. We complain a lot – and then we go out to buy the very games we are complaining about. Well played, us.

Rabidgames hopes: Maybe Microsoft will learn from the backlash and the new Xbox won’t work with always online. Maybe. But there’s also the scenario the next Xbox and the PS4 will have some built-in always online “switch” which will be activated at some point in time … after all, what will we do if have purchased the consoles already?

The PS4 Presentation Aftermath

Posted in News with tags , , , , on February 21, 2013 by Rabidgames

First of all, it is interesting to see that a live stream form a company which has been big on streaming services lately is not able to give many a stable stream … guess it ain’t time for that kind of technology yet, is it?

Anyway. In a nutshell, it was a conference with mixed emotions: The good, the bad and the useless.

The Good

But anyway, let’s start with the good news. The best news definitely is Sony’s answer to Eurogamer’s question about blocking used games: It was a million-fold gasp of relief around the world uttered by gamers (and the likes of Gamestop and CEX, of course): We will be able to sell our finished or bad (think about the fraud fiasco involving Aliens: Colonial Marines) PS4 games. Phew.

Remember Nintendo’s disastrous E3 presentation – tech demos, confusion and basically no games shown? Sony delivered here full-scale. And the following games are just the ones announced – think of the rumoured Battlefield 4 or The Last Guardian, which is also in the pipeline … Ubisoft highly anticipated open world hack’n’shoot Watch Dogs looks still impressive, and it looks even better in the gameplay department:

A real surprise was the presentation of a previously unkonwn fantasy game called Deep Down. It looks good, yes. But it also has potential to cream some pants – could it be Dragon’s Dogma 2? There are some similarities to be found when watching the trailer:

There’s more, of course: A race game called Drive Club, the action-platformer Knack, a new Infamous game, the Myst-like open world adventure The Witness, the rather controversial Diablo 3 including 4 player split screen (cheer) and probably the auction milking barn (boo), Bungie’s MMO shooter Destiny and a new Killzone which admittedly looks stunning (just look at how far you can see!):

The Bad

From the looks of it, the PS4 controller has improved – a tiny bit. The analogue sticks look improved. However, those triggers … no Sony, your design is worse than that of the 360 triggers. GET IT! And then, a touchscreen. Why oh why? Let’s hope it can be turned off.

Sadly, no footage of The Last Guardian was shown. The absence of Battlefield 4 did not pain Rabidgames though. But a word of advice to Square Enix: If you have nothing to say or show, stay the fuck away from the stage! Don’t show us some old shit no ones cares about.

The Unnecessary

One word: Move. This motion control crap which has plagued this generation will also plague the next one. Sigh. Even worse, the controller will now have some built-in Move sensors. Sony, why? But even worse, that Kinect rip-off camera thing … Let’s call it Sauron’s, pardon, Sony Eye. What for? “Player identification”? Living room measurements? What the fuck is wrong with both manufacturers? Are there any gamers who want to be watched when playing games? Let’s just hope this CCTV Orwellian big corporate dream is just an optional nightmare.

And now to Sony’s dumbest move. Yeah, let’s eradicate the START and SELECT button. We have a touch screen, after all, haven’t we? But you know … what the gaming world needs is a SHARE button! Seriously Sony, FUCK OFF! Sharing some dumb gameplay videos is deemed more important than pausing a game, and therefore, it deserves a button? Someone there must have lost it completely!

Rabidgames puts aside some money: Yes, there are some terrible flaws which can be seen in the PS4: Touchscreen crap, motion control shit, social media nonsense … But at its gaming core, the PS4 seems to be able to give us what we want: Games. The lineup presented by Sony also shows a diverse mix of games – and some new franchises as well. It is safe to say that Microsoft is on its guard now, and it is even safer that those new games pose a more than serious threat to Nintendo. In all likelihood, the Wii U won’t be able to technically deal with next gen games, and the PS4 line-up looks several times stronger than the Wii U line-up NOW!