Archive for Ni Nu Kuni

Ni Nu Kuni 2 or Unadulterated JPRG Fun

Posted in Played & Explained with tags , , on October 14, 2018 by Rabidgames

Yes, Ni Nu Kuni 2 Revenant Kingdom is your typical JRPG with at times rather incoherent story-telling – and a strange subtitle added for whatever reason No, you are NOT a revenant. In the beginning of Ni Nu Kuni 2, the president of the United States – in this case a human, not a fucking orange ape – gets teleported away during a nuclear attack. Teleported to a fantasy realm where he naturally saves a young king who’s half kid, half cat. After 10 seconds of “where am I?”, the president forgets being a president for 99% of the game. If you can stomach that, we can go ahead, shall we?

That being said, Ni Nu Kuni 2 is also a game of almost childish naivety. Pretty much every villain you meet isn’t evil per se, just corrupted by a villain who turns out to be, well, kinda misguided after all. Eventually, the game tells a decent enough story of how we can all live together peacefully. Sure, there are some sub-stories about greed, destroying the environment or racism, but while Ni Nu Kuni 2 has some sombre moments, most of it plays and ends pretty light-hearted, albeit with a foreseen and sometimes even an unforeseen twist or two. But once in a while, that’s okay. Between all the dark, brutal and cynical games full of sarcastic world views, a bit of naivety and positive thinking can’t do any harm, can they?

Besides, you’ll play this game for the gameplay anyway, right? The gameplay in Ni Nu Kuni 2 is actually divided into three – you have your vastly improved fighting, now real time fighting with up to 3 characters (you get new party members one story chapter at a time, and they have different strengths and weaknesses) and cute little monsters called Higgledies who assist you in battle and can be upgraded to … well, help you more. Battles are fast-paced and generally on the easy side, save for one strange difficulty spike in the middle and the JRPG-style tough post-game content. It’s fun to experiment and try to beat strong enemies (that start repeating themselves rather sooner than later, but that’s also JRPGs for you).

Then you have big real-time strategy lite events – a handful during the campaign, but most are optional. They can be fun, especially if you ignore the rock-paper-scissor system and just go for shield and magic/ranged attacks – way easier. 😉 They are a fun distraction from the other elements of Ni Nu Kuni 2, and they seem less out of turn than for instance in Brütal Legend, where they appeared out of nowhere – and were devilishly hard! That being said, they are not super easy in Ni Nu Kuni 2 either – but with a bit of preparation, they aren’t that hard either.

And third, there’s the kingdom building. Think of it as a Dark Cloud 2/Dark Chronicles (same game, but different name) lite – you need a special currency to build and research, and you recruit characters via quests or just by finding them. In Ni Nu Kuni 2, you’ll need the characters to progress your building and researching. It is very simple yet pretty addictive. Just one upgrade more …

At the end of the bright and happy day, Ni Nu Kuni 2 is a nice not so little game with a perhaps a tad too sweet and naive story but pretty thought-through gameplay that’ll keep you busy for 50-100 hours – or more if you feel like tackling the hardest post-game dungeon and the level 99 free update quest.

Oh, if you feel tainted by childish innocence and naivety, here’s Yahtzee’s review of Ni Nu Kuni 2:

Rabidgames’ Verdict: Do buy if you like JRPGs in its purest form – naive and full of wonder. There’s plenty of content in this game.

Don’t buy if you fucking hate childish shit. Or JRPGs.

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