Archive for EA

An Obituary for Visceral Games

Posted in Gaming these days ..., The Latest with tags , , , on October 18, 2017 by Rabidgames

FUCK YOU, EA!

That pretty much sums it up now, doesn’t it? The biggest fucking assholes of the gaming world, Electronic Ass, did it again. They fuckers closed yet another studio. Westwood, Origin, Bullfrog, Pandemic and countless others are dead, Bioware is dying, and now the cunts shot Visceral Games in the back – while still developing a mysterious Star Wars game! Fuck EA!

Why did EA close the studio? Fuck knows. Could be that EA’s Frostbyte engine seems to shitty as fuck – rumours are one of the reasons Andromeda is what it is because the engine simply is ill-suited for RPGs but works better with online shooters, could be that EA needs a “new direction” for the game – knowing the shitheads, it probably means loot boxes, always-online and shooting shit on  galleries, or it could be something entirely different. Who cares? Fuck EA!

Bastards! Anyway, in case you don’t know, Visceral worked on games such as Dante’s Inferno, the Dead Space series, some Lord of the Rings games, some Battlefield games, and most notably, for Rabidgames at least, they developed the widely underestimated Godfather games. But see for yourself:

Yes, as was the case with Saboteur and Mercenaries, the controls and animations are clunky, and by today’s standards, the games feel hard to play. But hey, that’s the charm of the lost art of AA games, isn’t it?

The first Godfather was a tough RPG where you ended up dead quickly in the beginning, and had you rising to the top of the Corleone family, with all the famous faces around – except for Michael, because he needed a different face for some reasons. Taking over the city with stealth, shoot-outs and satisfyingly brutal executions was always fun, and you had to be careful not to start a mob war.

Godfather 2 expanded the story from New York to Miami and Havana, and also introduced a crew running around with you as well as a tactical map where you needed to defend your businesses or attack others’. To no one’s surprise, part 2 also introduced a mostly useless multiplayer, and after that, the Godfather disappeared into nothingness.

Rabidgames shakes an angry fist: Again, fuck EA! Fuck off! Their rotten business policy seems to be buy and burn! And to make matters worse, we can safely assume Bioware will be next to rot in an unmarked grave in the desert of EA’s cemetery of the forsaken.

 

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Dear EA, Sincerely Fuck You!

Posted in Gaming these days ..., News, The Latest with tags , , , , on August 26, 2017 by Rabidgames

You might have heard EA is essentially pulling the plug on Mass Effect Andromeda, which means no more DLC and especially no more patches for the single player part of the game. You know, the part that was consciously released unfinished. It pretty much tells us EA doesn’t give a shit about releasing alpha versions of games, and when challenged as to why an unfinished game such as Andromeda is released, EA abandons the product. Classy.

But wait! It wouldn’t be EA to just kick a an innocent being. Oh no, they rather gut shoot it and leave it out bleed dry just because they are EA! So no more single player hist, right? But hold on, the bastards instead keep serving the micro-transactions wielding MP of Andromeda (which is considerably worse than Mass Effect 3’s MP anyway), but that isn’t the end of that, oh no, just when they said to pull the lug on Andromeda these wankers release some fucking multiplayer DLC packs!

It’s been said before, after the Andromeda disaster, it’s time to say R.I.P. Bioware. EA might be dragging your carcass along for a ride, hell, you might be even end up as a trophy on some asshole-in-a-suit’s living room, but Bioware is dead.

Rabidgames says this: Fuck you EA! And fuck off!

PES 2016 or Fuck Konami!

Posted in Gaming these days ... with tags , , , , , , on July 14, 2016 by Rabidgames

You know what is the dumbest thing you can do these days? Buying a game blindly! Rabidgames did this with UEFA Euro 2016 / PES 2016, and fucking hell, that was bloody damn stupid!

Why you ask? Konami’s “Euro Edition” of Pro Evolution Soccer 2016 doesn’t include all stadiums, and not even all dresses are correct doesn’t feature the actual Euro squads. Right, Konami patches in some menus, some graphics, and that’s it. Fuck off, Konami!

Remember the FIFA World Cup games? You know, where you could play the qualifiers with the likes of Luxembourg or Vanuatu, where the current and actual tournament squads were patched in? Haha, forget it. PES 2016 is stuck in the playoff stage – you can try to play with Scotland or Denmark, even with the Netherlands (big team and such), but that’s it. No leading Luxembourg or San Marino to glory! It’s one hell of a lazy job, done by assholes who don’t give a shit.

Then again, why would you expect more from Konami? Their despicable handling of Metal Gear Solid and Kojima, their idiotic predictions about gaming and now this say it all – fuck the customer, rip him off, hope he’s bloody stupid to keep buying Konami’s cheap products. It’s safe to say Metal Gear Solid V was the last title from Konami worth buying.

But what about the gameplay? Well, after seeing only a few stadiums, the lack of the option to set the weather or the time of kickoff, the actual gameplay is still fun. Nothing special and not up to the lofty heights of PES 6, but still enjoyable. However, let’s face it, FIFA offers pretty much the same these days.

This lazy attempt of Konami does nothing to convince Rabidgames they care, on the contrary, that Euros travesty with zero care or passion just ensures that Konami is worth shit these days, and that they should simply go fuck off and die.

Rabidgames sighs: Oh Konami, once you were great. Remember when we could play with dinosaurs, or the legendary fake names such as “Slinslizel“? We used to love PES, Konami, but after years of getting rid of features, a generation starting without rain and now this shitty job, we’ll part ways now – sincerely, fuck you, Konami! Fuck you!

Microsoft Fucking it Up Again: EA Access and Exclusivity

Posted in News with tags , , , , on August 20, 2014 by Rabidgames

Microsoft never changes … Last year, they wanted to tell us once-a-day-online-duty, no more selling games and kinect were the future of gaming – and guess what, they were wrong. Granted, they have seen the error of their ways, but still they want nothing but to fuck us over again and again.

This year, their alleged contempt for gamers – their paying customers after all – is revealed once more during Gamescom. First, EA Access. At first glance, it sounds awesome: All your EA games for just 5 per month, or 20 per year! Amazing, right? Well, guess what: Not all EA games are included. Dragon Age: Inquisition, for instance, is not. So why paying money for old games? And what about DLC? Would you pay 6 pounds a month for Netflix if you had to pay extra for the second part of Breaking Bad’s final (and best ever) season? Would you?

Furthermore, imagine the likes of Activision, Ubisoft, 2K, Bethesda, Square Enix, Deep Silver and many more following the footsteps of EA – all of a sudden, you pay 50 pounds each month for your online gaming library (most likely NOT having the new AAA releases you’re yearning to play)! And that’s where awesome turns to awful … Not so great now, isn’t it? Besides, it’s EA. What about old games? Imagine you love FIFA 14 but not FIFA 15 for whatever reason, and then EA says bye-bye and switches off the servers. Your game is gone. That’s it. Not so great after all, right?

Second, the even bigger disaster without a doubt: MS proudly announced that Rise of the Tomb Raider would be a Xbox One exclusive – we all know the shitstorm that followed. Then Phil Spencer, that sorry PR tool, announced it’ll only be a timed-exclusivity deal, which makes it slightly better.

Still, that decision does not even make fucking sense! It pissed off everybody. Plus, no one wins. MS won’t hardly get any Xbox One sold – Tomb Raider might be a big franchise, but if you run Tomb Raider against Uncharted, well, you’ll lose. Plus, MS is back where they have tried to escape from for on year – many gamer’s scorn is upon them once more. They now have the reputation of giving a fuck about what we want, while Sony is “from gamers for gamers”. Of course, we know this is bullshit and both are corporations that want nothing but our money, but Sony has learned to sell this the nice way: A happy customers gives you more cash.

Square Enix on the other hand, oh poor, misguided naive Square Enix: you may have gained a couple of millions from MS, yes, but the PS4 is leading the next-gen sales, and it has better exclusives and more power to stay ahead in the long run! Square Enix, why do you bet on the weak horse? And why on earth you would even want to pit Tomb Raider against Uncharted, no one knows. The really puzzling thing though is the fact you were disappointed with last Tomb Raider’s sales – so your reaction is to halve the sales at launch and to compete against a direct rival? Give us a break, that’s insane! And yes, many PS4 gamers might be put off enough by your prostitution to kindly not give a shit about Tomb Raider in the future.

After all, it seems Microsoft has learned absolutely nothing. Getting in bed with the EA devil might work out now in the short term, but while they profit, us gamers might lose, our udders milked to the last drop once more. True, Rabidgames might be wrong and it’ll be fine, but come on, it’s fucking EA! Just take a look at their lists of casualties last generation, couple it with the fact they threw away every interesting franchise but poor and now crippled Bioware, and there is much more room for fear than hope!

Same goes for exclusives – be it timed or permanent ones, be it full titles or DLC. It’s all bullshit! There are no advantages whatsoever for us gamers, unless we succumb to the immensely stupid fanboy console war folly. We all lose out.

Rabidgames wonders: Sometimes, it seems Microsoft wants to lose. They play EA’s willing whore while pimping Square Enix, creating shitstorm after shitstorm – while Sony calmly smiles from the side-line and enjoys gamers flocking to their console. Quite ironic it was exactly the other way round last gen …

The New Dungeon Keeper or EA’s Real Ugly Face

Posted in The Latest with tags , on February 6, 2014 by Rabidgames

Remember Dungeon Keeper? No? Then you’re probably too young to remember what games used to be like, too.

You know, back in the day, you bought a game, you got a game. By which Rabidgames means a COMPLETE game. Today, you get a core game, which sometimes is merely a skeleton for chunks of meat sold for an extra, aka DL fucking C. And that’s traditional games you pay 40 quid for! Lets’ call it a Category A game.

Then again, there are cheap brwoser games which are called F2P games these days. Or freemium, or Play to Win, or most accurately a big fucking rip-off piece of stinking rancid shit that reeks of corporate piss. We’ll conveniently call them Category Bullshit.

And then, there’s EA. They manage to mix up a Category A game with Bullshit! They dragged poor Dungeon Keeper out of retirement, took of its clothes and brain, violated it, raped it, beat it up and then left it to die on your smartphones. You might think “is it really that bad”? Rest assured, it’s worse!

EA raised a paywall higher than the highest mountains – wanna to do build? PAY! (Or wait forever.) Wanna expand? PAY! (Or wait forever.) Wanna do anything? PAY! (Or wait forever.) But hey, staring at the screen is still free in the new yet debased Dungeon Keeper.

Rabidgames pukes: First, EA are cunts. We knew that, but they always find a way to prove there’s always a new low. Second, everyone who pays one fucking pence or cent or whatever is an even bigger, ignorant and stupid cunt. Third, desecrating a game like Dungeon Keeper for quick bucks is by far the worst kind of abomination the world of gaming has spawned.

The Axis of Evil: Disney, EA and Poor Old Star Wars …

Posted in Gaming these days ..., News with tags , , , on May 8, 2013 by Rabidgames

So you thought it was a bad day when Lucas sold out his heritage to Disney? Oh boy, that story now feels like a good time back then!

Now we know that Electronic “Arts” has the license to bleed the last life out of the Star Wars franchise. Granted, The Force Unleashed 2 was awfully short … but EA? Seriously? E fuckin’ A?

But hey, maybe it’s not the end of the world. Let’s have a look what might happen in the future in a galaxy far away:

Star Wars: Battlefield of Hoth – DICE delivers a pure Battlefield experience including TIE fighters and AT/ATs. Actually, that one could be cool!

Star Wars in Dead Space – Of course, it’s going to be a co-op only horror experience set in the darkest corners of the universe … or probably just in your local Tatooine pub next door. Sadly, you’ll be able to use the force via micro-transaction only.

FIFA Star Wars – Imagine an epic final between the Empire and Droids in the Death Star. Or what about Jedi vs Ewoks in a tree stadium? And the, you can finally build your Ultimate Dream Team: Messi, Cristiano Ronaldo, Yoda and Chewbacca all in one hell of a team!

Mass Effect vs Star Wars – A previously unknown mass portal opens a door to another galaxy far, far away. Including Shepard’s 495th clone and the infamous day 1 DLC “From the Cinder of the Old Republic“. Plus, the ending depends on the colour of your light saber!

Star Wars: Burnout – How many X-Wings can you crash in one go? And let’s play bowling with asteroid fields! Another fine Premium to Play experience delivered by EA.

Command & Conquer Coruscant – Control the armies of the brave Jedi forces or the ominous armies of Darth Kane! No one knows if it’s going to be F2P and MP only though … who needs a fucking campaign these days anyway?

Mercenaries: The Fett Dynasty – A galaxy-stretching open world experience where your loyalty belongs to currency. Your goal? Blow shit up, of course! Rumours are we might be able to control the Death Star!

Rabidgames pukes: No, this news is bad news. EA might be successful, but the price is too high for us few old school gamers: gleichschaltung of all games, forced MP, online passes and micro transactions, no more innovation – say hello to a new generation of stale Star Wars themed shooters. Needless to say, Rabidgames would be an incredibly happy Sith Lord if proven wrong …

Always Online: Curse or Blessing?

Posted in Gaming these days ... with tags , , , , on April 21, 2013 by Rabidgames

The likes of EA, Activision and Microsoft won’t ever tire of telling us that “always online” is the future – and sure, they have a point. But there are undeniable problems when “always online” stops being a choice and we HAVE to be always online!

1. Is it possible? Well, it depends where you live. London, New York, Berlin, Sydney, no problems there. But what about villages in the countryside? There are whole areas with slow connections, for example in Germany, where the fastest available speed is DSL1000. And then, let’s talk about broadband in London. At times, it’s horrible: Slowdowns, it’s broken for days etc. Imagine your router breaks down or some somewhere outside cable melts – that’ll mean you won’t be able to use your console for days. Above all that, look at the publishers’ inability to get their stuff working for launch – how the fuck can you be surprised millions want to play your games when it’s called Diablo or Sim City? That’s plain insane! It seems it is not just our infrastructure, but theirs as well.

2. Is it good for us? No, it’s not. We went from expecting a functional game on day 1 to be glad there’s a day 1 patch to make games playable. Microsoft and Sony don’t give a shit about functionality of games released on their platforms anymore. They should send games back to the publishers and tell them “come back when it’s done”. So, no, patches and updates are no good in 99% of all cases. Plus, let’s not forget we can go online now whenever we want. But the decision should be ours when and if we go online with our consoles.

3. Why do they want it then? Besides patches, always online has many advantages whatsoever, but none of them are in the consumers’ interests – unless you like being spied on, being bombarded with personalised ads all the time, or you’re happy you won’t be allowed to resell turds such as Duke Nukem Forever in the future.

4. Why are gamers stupid? Well, that’s a damn good question. We complain a lot – and then we go out to buy the very games we are complaining about. Well played, us.

Rabidgames hopes: Maybe Microsoft will learn from the backlash and the new Xbox won’t work with always online. Maybe. But there’s also the scenario the next Xbox and the PS4 will have some built-in always online “switch” which will be activated at some point in time … after all, what will we do if have purchased the consoles already?