Archive for dragon’s dogma

Dragon’s Dogma Finally Coming to PS4 and One

Posted in News with tags , , on May 23, 2017 by Rabidgames

First Final Fantasy XII, then Star Ocean: Till the End of Time, and now, Dragon’s Dogma will come to the next-gen consoles! Fuck yeah! About time! Fuck yeah! Finally! Yes! Yes! Yes!

In autumn this year, Capcom finally – seeing reason – will re-release Dragon’s Dogma, oh no, not just Dragon’s Dogma, it will be the all-DLC-including Dark Arisen. A move fans of the game have been waiting for since the release of the PC version, and now it finally happens!

Now, re-releases are not always great, and by the tail of a chimera, if Capcom fucks this one up, there’ll be hell to pay, but while Dragon’s Dogma was great, Dragon’s Dogma with improved graphics a stable frame rate and less bugs will be even greater! And if you’re still not convinced, who doesn’t want to listen to our pawns and wisdom such as “Even in numbers, a weakling is a weakling still” or the all-time favourite “It bears the head of a cock”?

Rabidgames is happy: Finally, finally, finally! Fuck words. Let’s drink to the good news!

Capcom’s Re-releasing Strategy is missing One Game …

Posted in Gaming these days ..., News with tags , , , on February 25, 2016 by Rabidgames

So, Capcom announced they’re going to re-release yet more Resident Evil games … but for fuck’s sake Capcom, who cares, especially about the “fan favourites” 5 and 6?

You know Capcom, you have one gem in your inventory, one diamond that has just been released for PC … you know that one game that made people believe in you again?

Yes, Rabidgames is talking about Dragon’s Dogma, which was a rough diamond as we all know; beneath technical imperfections lay tons of innovative and addictive gameplay. So Capcom, for the love of the Arisen, learn from the fact the PC version of Dragon’s Dogma made you a shitload of money, and re-release it for the PS4 and the Xbox One already!

It’s a win-win situation for all involved – you make money, we get Dragon’s Dogma 2 – deal?

Rabidgames hopes: Here’s hoping Capcom puts one and one together and we get a Dragon’s Dogma release on current consoles a game that runs fluently and without glitches. But furthermore, a game that will be as much fun as it was last generation! The pawns are waiting, Capcom … now MAKE IT HAPPEN!

An open letter to Capcom

Posted in Gaming these days ... with tags , , , on March 1, 2015 by Rabidgames

Dear Capcom,

you utterly disgust Rabidgames! 28 “Add-Ons” for Resident Evil Revelations 2 part 1? 28 packs off DLC that was cut out of the game? That alone puts Rabidgames off buying it, thanks. Who wants to play a hollowed-out version of a short game? How can anyone in the world with a sane mind think twenty-fucking-eight DLC for one part of an episodic game is a good idea? For our sake, we must stop a) buying these hollow games in general b) buying such DLC rip-offs c) buying Capcom games it seems.

On top of that, Revelations 2 doesn’t even look interesting. Yes, it seems to be better than the Call of Duty clone that was Resident Evil 6, but a PS3 game upgraded to the PS4 yet the graphics staying the same, and yet the same co-op mechanics again (and not even local co-op on the PC) … meh. Not good enough. Try harder, Capcom, for your own sake!

Fucking hell, it really seems Dragon’s Dogma will stay your only relevant game since ages and until forever …

Sincerely not yours,
A former fan

Risen 3 – Titan Lords or Of Black Flags and Walls of Texts

Posted in Hands On with tags , , , , , on August 13, 2014 by Rabidgames

Remember Risen 2? A good foundation of a solid story, a cool tropical setting and good (as in not too cliché) humour, albeit hampered by tons of glitches and bugs and a pretty much boring combat system (to put it mildly) …

The bad news is that the combat system still feels a bit boring in Risen 3 – Titan Lords, at least until you can finally upgrade it once a couple of hours in. Still, fighting the same set of enemies over and over again feels rather bland and boring – especially if you go the melee way. Magic and guns are better implemented though, but it’ll take quite some time to get there. Hint: Do many escort missions early on and let your companions do the fighting – you get the glory aka experience anyway.

The good news though is the rest of Risen 3 – Titan Lords. Yes, there are a few bugs and glitches although the 360 version at least runs relatively stable even prior to a day 1 patch. And yes, it is not really polished in places (the frame rate comes crashing down during each and every autosave), but the atmosphere, the heaps of dialogue and the sarcastic humour make up for it. Speaking of the dialogues – prepare for some reading and listening. By some, Rabidgames means walls of text everywhere … After all, this is a proper RPG! Sometimes, Risen 3 actually tests your reading comprehension – so better don’t click away everything …

Fighting aside, there is much variety to be had in terms of gameplay: You can transform into a parrot or a monkey to reach otherwise inaccessible places, you can talk, blackmail and intimidate your way around the tropical settings of Risen 3. You can have some fun in mini-games such as knife throwing or arm wrestling if you like, too. There are also 3 different magic schools to “research”, different melee and distance fighting styles and your usual alchemy/smithing skills etc. One of the selling points of Risen 3 is that you can explore to your heart’s content (each of the 6 islands has caves, hidden paths and sometimes even puzzles on offer).

It is the exploring that reminds Rabidgames of Dragon’s Dogma, plus the story that some demon rips your spirit out of your body in the beginning (granted, it’s not a dragon ripping out your heart, but the similarities are still there). Oh, and the tropical pirate setting and some sequences where you control your ship make the game feel just like Assassin’s Creed: Black Flag … There’s also some Dragon Age Origins/Mass Effect 3 feel to the story arc “unite all the factions against an overwhelming fiend” – but it all works out fine in Risen 3, partly because the game doesn’t take itself too seriously at times.

Here’s the catch: You can only join one of the three factions in one playthrough! You’ll be on friendly terms with the others, yeah, but you’ll miss out on some decent skills and abilities. Coupled with the ability to be a kind spiritless man or a soulless terror, there are 6 possible ways to tackle Risen 3. You can join a native tribe to practise some voodoo on your enemies, you can join proper mages who teach you elemental magic, or you join the Demon Hunters who focus on melee with a hint of underworld sorcery, the choice is up to you. Just remember you’ll learn the other stuff in yet another playthrough. There’s also the choice of being a benevolent spiritless dude by being nice to your fellow humans – or you don’t give a fuck and slowly turn into a soulless demon yourself – again, this is up to you!

The scope of Risen 3  is also satisfactory: Rabidgames is already 20 hours in, and it feels like one third of the way … Nice to see some game that dares to devour our time instead of just having bare minimum content for 8 hours. There’s also an achievement for completing 300 quests – that looks like it would take a while. While some subquests are more of the fetch category,  they are still presented with some background, sometimes coupled with choices.

One word about pre-order DLC: True, it is not as bad as Sacred 3 and a whole class hidden behind the paywall, but two areas of Risen 3 are blocked off for gamers who feel like buying it used – yet another dick move. Yes, there is enough content anyway, but it is time developers and publishers stop this bullshit! We don’t need day 1 DLC – under absolutely no circumstances!

At the end of the day, Risen 3 can be a rewarding game with tons of contact if you like reading shitloads of text and if you don’t mind the rough edges. Expect AAA gaming and you’ll be disappointed though. But for anyone who wants to play a RPG with a different setting and for anyone who wants to spend dozens of hours with a game, Risen 3 might be just the game to go to.

Mind you, after 20 hours, Rabidgames is far from finished with Risen 3, so there might be more to come story-wise, who knows … but so far, it has been a fun journey on the southern seas and islands.

Rabidgames applauds: Finally, a proper RPG for consoles, after some years’ wait. You, know, the old-fashioned kind: Stats matter in combat and everywhere else, tons of dialogue where the “evil” option is not always at the bottom, and the tropical setting makes Risen 3 stand out from the fantasy worlds of yesteryear … While it is not polished as it could be, it is still time for some good old RPG fun, if you ask Rabidgames!

A New Dragon’s Dogma … Kind Of …

Posted in News with tags , , , , on June 6, 2013 by Rabidgames

Ye Arisen, rejoice, for there will be new adventures soon!

Capcom announced Dragon’s Dogma Quest, a sequel(?) to 2012’s finest game Dragon’s Dogma.

Eurogamer summed it up quite neat:

The spin-off is described as “fast-paced” – that is, it’s designed to be played on the go. The focus is on strategy rather than action, and you decide your strategy based on the enemy’s appearance, apparently.

There are dungeons, towns, villages and sub-quests. With online multiplayer, your four pawns can team up with a friend’s four pawns, making for party maximum of eight.

Unfortunately, there is more than just one catch. Where to start?

1. Dragon’s Dogma Quest will be a PS Vita only title   Seriously, Capcom? Why not bring it to the big siblings of that handheld which is not doing that great? Are you giving up on tons of money on purpose? Do you think this game will make us buy the Vita in drones? Hint: It won’t.

2. It will be a 2-D game   Let’s be honest for a minute: We don’t love Dragon’s Dogma for its story or its characters. We love it for the insane gameplay and the big world. But Dragon’s Dogma Quest is set to be a 2-D game with completely different gameplay … That’s a big gamble for sure.

3. It will be a Free-To-Play game   No, thanks. F2P might have its right to exist, but please, for the love of the Dragon, don’t drag proper games and franchises into this vortex!

Rabidgames is distraught: Oh Capcom, what are you doing! For the Vita … okay. A 2-D game … not sure. F2P … get lost! There is naught to see here.

Capcom Did It Again … Another DLC Rant

Posted in Gaming these days ..., News with tags , , , on May 18, 2013 by Rabidgames

It’s a shame. And it’s a disgrace. First, Capcom released Dragon’s Dogma: Dark Arisen for half-price including ALL of the previous DLC. That’s definitely a big plus, isn’t it? Is it Capcom on its way to redemption?

No. Instead of redeeming for their DLC policy – as in Disc Locked Content – they start their mischievous practices once more: Just in time for the release of Dragon’s Dogma: Dark Arisen, there was a cosmetic pack for 160 MS points, and now we can purchase an armour pack for 240 MS points. Even worse, just look at the junk that armour DLC contains:

It’s ridiculous. The headgear ranges from boring to stupid, and the arm gear is the only decent looking one – and yet, it’s way too expensive. But dear Capcom, here’s the question: Why the fuck can’t you give us a complete game? Just for fucking once? It can’t be that hard!

Seriously – could you imagine buying a DVD where you have to pay an extra 5 quid so you can watch the deleted scenes? Could you imagine buying a book where you have to pay to unlock the view point of another character? Well, could you? No? Then why the fuck do we keep playing this fucking game? Are we stupid?

And don’t get Rabidgames wrong, it’s not just Capcom taking the piss! That incredible story about Metro: Last Light and the Ranger difficulty, the one “as it’s meant to be played”, well, the one which is DLC (free for those who pre-ordered but still taken out of the game)? Bioware and their history of giving us a DLC trunk (Origins), DLC characters (that golem and that archer, Zaeed), and of course our dear old friend Javik with some of his sound files ALREADY IN  the retail version of Mass Effect 3? And then we have Ubisoft and 385.082 different versions of all their games, making it impossible to purchase a complete version of the game – while paying full price, of course. And we’re talking about full-fleshed missions cut out of games’ bodies here. Fuck all of you!

But fuck us, too! All of us. After all, we eagerly open our mouths and swallow the shit hurled at us. It’s easy to fall into the trap of thinking “yeah, those 2 pounds ain’t too bad” or “but … but that horse armour looks so super cool!” Except … do it ten times, and you’ve paid 20 quid for (hopefully) useless cosmetic stuff. Although it has to be said this kind of “one weapon here, one armour there” DLC does not even enrage Rabidgames to no end. The flaming kind of rage is reserved for the special guests; the Javiks, the Ranger modes and the locked-away-by-pre-order-contents.

It’s easy to believe bullshit PR farts such “digital sales are the backbone of the industry – without it, we couldn’t afford to produce AAA games”. Why bullshit you ask? Look at Skyrim – no pre-order DLCs, no Day 1 DLC, three expansion packs with no relevance to the main game. Plus, you know, those guys put some effort into their DLC! And then, there’s CD Projekt Red and The Witcher 2. It has been said before here, and it will most likely be said many times again – if a small team can give away tons of new content to us FOR FREE, why can’t the big guns?

And no, EA abandoning their online passes only sounds good at first sight – or does anybody actually believe this is a sign of kind-hearted compassion or charity? There’s a storm brewing.

Rabidgames rages: What is more annoying? Corporate gaming exploiting us, or us apathetic sheep consuming without thought? Hard to say. But the worst is yet to come: Always-online, tying accounts to one console, streaming, Free-to-play/Pay-to-Win or micro-transactions in single player games are all ominous heralds already rearing their ugly heads. We’re bound for self-imposed digital slavery, and we’re choosing it willingly.

Dragon’s Dogma: Dark Arisen or Where’s My Title Song?

Posted in Hands On with tags , on April 28, 2013 by Rabidgames

The first thing Rabidgames realised when booting up Dragon’s Dogma: Dark Arisen was the missing “title song” … you know, the one praised here. Instead, you only get the one with female vocals. Interesting now, isn’t it?

Alright, let’s talk about the Bitterblack Isle, the setting where Dark Arisen takes place. It is one massive area full of maze-like caves, mysteries and monsters. Huge monsters. And Death lurking in the shadows. Literally lurking there. And this Death definitely fights in capital letters:

But that’s not the end of it: Imagine having barely defeated a cockatrice, and then, scavengers show up to feast on … well, you. Dark Arisen offers two choices: Fight or run. Sometimes, run wins. Basically, it is more of the same, but if the same was your style in Dragon’s Dogma, you’ll enjoy Dark Arisen, too.

Apart from the battles which are still fun as always, Dark Arisen admittedly takes a step towards Dark Souls: It throws you into an unknown world you know nothing about. There are traps and enemies behind many corners. There’s tons of new gear (and old gear as well) waiting for you (although you have to purify some of it first now). But let’s make no mistake: Dark Arisen is not more Dark Souls than Dragon’s Dogma was – if you imagine meeting the thieves on your way to Witchwood at level 10, you already know that Dragon’s Dogma has always been a rather unforgiving game which likes to punish you. So bear in mind that the gameplay is the same, albeit the world design of the Bitterblack Isle is a bow to the world of Dark Souls; shortcuts, more massive boss fights, mysteries to be solved etc.

However, there are a couple of technical issues: When Rabidgames once died against an insane scavenger ogre who dropkicked the party into oblivion, the game loaded a save 5 hours earlier. If this happens DO NOT SAVE THIS GAME! Exit without saving and try to load your save game. If you’re lucky, it loads to your previous point. If not … you’re screwed. After tons of issues with vanilla Dragon’s Dogma, it pains to see Dark Arisen is stricken with the same problems once more. This proves two things: One, a system which binds you to one save file per account is bullshit, two Capcom does not learn from its mistakes. The result – we have to learn: It’s still best to back-up your saves as often as possible if you want to avoid possibly losing those 259 hours of progress.

One word about the DLC: Yes, it seems all of the Dragon’s Dogma DLC is included, however, it is not free to obtain in-game anymore. With Dark Arisen, you have to walk to the Black Cat and buy everyfuckingthing. If you have a high level character it doesn’tmatter but if you start fresh, it sucks to no end to pay those hefty sums. Dear Capcom, this could have been solved better, don’t you think? By the way, yes, Capcom included all DLC of the vanilla game, but they sneakily included some customisation micro-transaction DLC for 160 MS points. Come on!

Rabidgames looks forward: At the end of the day, Dark Arisen is exactly what an expansion should be like and even more: A new world, the main game plus all DLC for half price (let’s forget the new DLC for a sec, okay?). Well done, Capcom. Sure, there are some minor flaws, but all this profane trifle is forgiven in the depths of Bitterblack Isle.