Archive for Destiny 2

Destiny 2 Stealthes to PSN Plus: Panic or PR?

Posted in Gaming these days ... with tags , on September 10, 2018 by Rabidgames

What the fuck? Out of nowhere, and just in time for its next expansion, Destiny 2 arrived on PSN Plus in a rather stealthy manner.

But is it PR? Goodwill? Panic? Or a mix of all of it?

Who knows. Fact is, the player feedback for Activion’s cash trap has been quite negative, no wonder if you take shit out of the base game to re-package it as DLC … There hardly was anything new or worthwhile when Destiny 2 was released, Activision did some idiotic amateur mistakes, and so it’s no wonder the free-to-play competitor Warframe is rumoured to be the best Destiny experience these days (sure, the shooting ain’t as crisp, but there’s already more story and character in its first 10 hours than there has ever been in all of Destiny 1).

To be fair to Activision (even though we probably shouldn’t), it seems they listened at least to some of the complaints and changed quite a few things in Destiny 2. There’s more mix and match possible now with weapons in the fabled update 2.0, for instance.

But after 5 hours in, it’s still the same old and Destiny … yeah, gunplay is great, but fighting the same waves of enemies all over again? Boring. The story now features more cutscenes, but there’s still not much of a story there. The gameplay is still “go there, shoot shit, go there again to shoot shit again”. No tactics, no cinematic stuff after the first couple of missions. There’s a bit of atmosphere when walking through the derelict ruins of the old world, but with enemies and other guardians spawning left and right, the atmosphere is quickly swallowed by the umpteenth meaningless shoot-out. Chances are if you finished Destiny 1 and were already bored, Destiny 2 will bore you to death.

Rabidgames wonders: One thing is for sure – Activision doesn’t give away Destiny 2 out of the goodness of their rotten, microtransaction-infested hearts. But if the aim is to lure in players by presenting an overhauled base game, fine. If the aim is a cry for attention, also fine. It’s a chance to look at the game again, and it might suit some. But if you look for more than great gunplay (solo, co-op or multiplayer), Destiny 2 doesn’t offer it.

Destiny 2 Beta … More of the Same, Less Story

Posted in Hands On, The Latest with tags , , on July 22, 2017 by Rabidgames

Remember the original Destiny Beta? Great gunplay, a bit to explore, a nice teaser for a story. Shame 99% of the story was in the beta though …

With the Destiny 2 Beta, we get even less story: The tower and the traveller are being attacked, you flee, you die. That’s it. Everything’s also very linear and it is exactly Destiny – not more, not less – the same three classes, great gunplay, alien bullet sponges, a few tweaks, but that’s it. No interesting cliffhanger at the end of the Beta, no really new elements, no exploration. Destiny 2 is playing its Beta safe – you get what you expect, but nothing more. Actually, it’s even a bit less without even a bit of exploration, without finding new loot and without levelling.

Sure, there’s also a Strike in a more open environment that has a cool boss encounter where you fall through the floor repeatedly. Well, that’s the interesting part, as the boss requires nothing but emptying magazine after magazine while you try to stay alive.

But story-wise, it seems Destiny 2 is either hiding a great story or there isn’t one. Judging from the first game, one should be rather cautious than expect an epic narrative. This bare-bones Beta with a bare-bones story string won’t convince anyone who got disappointed by the first game. Bungie wasted a good opportunity here, that’s for sure.

Rabidgames yawns: This Beta only shows that Destiny is still the same old – if that means good or bad, that’s for us to decide. Pre-ordering the game on the merit of the gameplay alone might work for fans, but Rabidgames rather waits for the reviews to see if Destiny 2 is more than endlessly running through the same environments slaughtering the same alien sponges without anything really happening – again.