Archive for the The Latest Category

An Obituary for Visceral Games

Posted in Gaming these days ..., The Latest with tags , , , on October 18, 2017 by Rabidgames

FUCK YOU, EA!

That pretty much sums it up now, doesn’t it? The biggest fucking assholes of the gaming world, Electronic Ass, did it again. They fuckers closed yet another studio. Westwood, Origin, Bullfrog, Pandemic and countless others are dead, Bioware is dying, and now the cunts shot Visceral Games in the back – while still developing a mysterious Star Wars game! Fuck EA!

Why did EA close the studio? Fuck knows. Could be that EA’s Frostbyte engine seems to shitty as fuck – rumours are one of the reasons Andromeda is what it is because the engine simply is ill-suited for RPGs but works better with online shooters, could be that EA needs a “new direction” for the game – knowing the shitheads, it probably means loot boxes, always-online and shooting shit on  galleries, or it could be something entirely different. Who cares? Fuck EA!

Bastards! Anyway, in case you don’t know, Visceral worked on games such as Dante’s Inferno, the Dead Space series, some Lord of the Rings games, some Battlefield games, and most notably, for Rabidgames at least, they developed the widely underestimated Godfather games. But see for yourself:

Yes, as was the case with Saboteur and Mercenaries, the controls and animations are clunky, and by today’s standards, the games feel hard to play. But hey, that’s the charm of the lost art of AA games, isn’t it?

The first Godfather was a tough RPG where you ended up dead quickly in the beginning, and had you rising to the top of the Corleone family, with all the famous faces around – except for Michael, because he needed a different face for some reasons. Taking over the city with stealth, shoot-outs and satisfyingly brutal executions was always fun, and you had to be careful not to start a mob war.

Godfather 2 expanded the story from New York to Miami and Havana, and also introduced a crew running around with you as well as a tactical map where you needed to defend your businesses or attack others’. To no one’s surprise, part 2 also introduced a mostly useless multiplayer, and after that, the Godfather disappeared into nothingness.

Rabidgames shakes an angry fist: Again, fuck EA! Fuck off! Their rotten business policy seems to be buy and burn! And to make matters worse, we can safely assume Bioware will be next to rot in an unmarked grave in the desert of EA’s cemetery of the forsaken.

 

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Of Lootboxes, Micro-Transactions and Ads Telling the Truth for Once

Posted in Gaming these days ..., The Latest with tags , , , , on October 12, 2017 by Rabidgames

Oh boy, we’ve come a long way. It started with the now oh-so-innocent Oblivion horse armour, continued with  pre-order DLC, season passes and micro-transactions, and now we’ve come full circle with lootbox micro-transactions and an ad telling the truth for once about pre-order shit. Ironic.

So, first, lootboxes and micro-transactions. Middle-Earth: Shadow of War uses them in its fourth act Shadow Wars (how playful, eh?), a series of 20 attacks on 4 fortresses – without story or anything else attached to the grind fest it seems. And the enemies WILL be stronger than your Orcs, pardon, Uruk army so you will have to grind. And grind. And grind more. And keep grinding. To see the “real” ending of the game. Or you buy lootboxes with real money to make it considerably quicker and easier. Well, that is simply fucked up. For Rabidgames, that move alone moves (how playful, eh?) Shadow of War from must-have to probably-later-when-cheaper, although that disgusting behaviour where WB pretends to be oh-so-charitable has also played a part in this decision to be honest. And how a spider “bloated and grown fat with endless brooding on her feasts” can become a hot chick … well, ¯\_(ツ)_/¯

And now this; here’s the story of an ad for Assassin’s Creed Origins from Gamestop (US) that might have gone wrong:

This is really unfuckingbelievable. In a fucking ad, they tell you that the “bonus mission” is “blocked”. Probably by accident, we hear the truth about pre-order “bonuses” – that they are cut out of the game because some fucking asshole in a fucking suit decided that’s the way to go fucking forward. It’s nothing new publishers and retailers feast together on the bloody chunks cut out of embryonic games, but wow is it weird to see it ADVERTISED! It might be coincidence AC Origins is the game where a retailer slipped up, but it tells you a lot about the disdain those fucking suits have for us.

Sure, a pre-order mission locked away mostly and merely equals the missions locked away but unlockable once you buy the game new, but this strike against the second hand market is still fucking stupid behaviour. We’ll see what happens now after Gamestop inadvertently told us the truth about this shit. Just don’t expect any of the shit to change.

Oh, you know what? Let’s talk about micro-transactions while we’re at it. There are two kinds: Games like Assassin’s Creed or Ghost Recon: Wildlands come with “time-saving” unlockables (for things you can easily get in the game), you know also known as fucking shit for lazy bums, and then some cosmetic stuff – not great but you can enjoy the games without it entirely, no problem. Other games though, like Shadow of War and most notoriously GTA Online, design the game with tons of grinding on purpose so they can grind you down to make you buy the shit. Fuck, try to buy something in GTA Online and you can imagine how long earning money to purchase it will take naturally. And yet, Rockstar gets away with this shit (and let’s better not think about what this might mean for Red Dead Redemption 2) while Shadow of War is getting attacked by layers of carpet bombing metacritic user reviews – rightfully so, mind you. But it is interesting, isn’t it?

Let’s face it: This is what gaming has become – a fucking predatory capitalist bullshitting industry where there are too many fucking rich idiots around who buy time-consuming games and then buy time-savers so they don’t have to play them … seriously, think about this for a second. WHAT THE FUCK? And by doing so, these morons fuck up games for the rest of us, too.

Rabidgames sighs: At the end of the day, who is to blame: The greed publishers or the stupid consumers? Spoilers: It’s consumers. Without hordes of braindead drones buying all the shitty micro-transactions, this fucking trend would stop quickly. But don’t get your hopes up – after all, we live in an age where even Idiocracy begins to look like an utopia …

A Word About nazis in Gaming, Please!

Posted in Gaming these days ..., The Latest on October 6, 2017 by Rabidgames

Remember the time when we grew up? Back in the day, there was a time when everyone agreed that nazis and racists were scum. Despicable scum, vile shit to be flushed down the sewage pipes of history. It was simple. Nazis and racists were bad. But at some point, things changed.

It doesn’t matter when. Or if it was precisely Trump, Brexit or Syrian refugees opening the floodgates for the nightmares of the past to haunt us again. Here and now, we have woken up to a world where racism – and even fucking assholes parading around waving around fucking nazi flags are tolerated. Fuck, not just tolerated, they’re being endorsed by the fucking president of the supposedly free world!

(Disclaimer: Sure, in the US, they are legally allowed to parade around waving nazi flags under the freedom of speech, and that is fine. But remember, it is also fine to despise this scum and to speak out against them.)

So it is no wonder gaming is also infected by the viral disease that is racism, that gaming sites and forums are also full of fucking right-wing trolls and true believers of this shit. We’ve heard it all when a certain youtube toddler celebrity with probably a lower IQ than your usual church mouse yelled “nigger” at someone, and then tried using the incredibly idiotic “I tried to come up with the worst word” defense. We’ve heard it all when an old World of Warcraft sign that got “hijacked” by nazis was defended as “inconsequential evidence” and that there are zero similarities to nazi flags. We’ve heard excuses, tales of relativism and tons of apologetic bullshit before!

And now, this:

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And this for good measure:

So, what the fuck is wrong with these brainless fucking idiots? What on earth? Do they not even know what kind of disgusting ideology they are defending? Do they even know what the flying fuck Wolfenstein is all about? It shouldn’t be a surprise really, but oh well, human stupidity IS truly infinite …

But hey, what’s the point you ask? Well, the point fucking is that we have come to a fucking point where racists are tolerated and nazis, motherfucking nazis, are on the verge of being tolerated again as well! And fucking hell, we can’t fucking have that! Think about it for a minute.

We need to step out of our gaming bubble, we need to leave escapism behind for a few minutes, and we need to tell the fucking racist shitheads and the fucking nazi scum to fuck off! We need to let them know we don’t want them, we don’t tolerate them and that we are sick of them. Say it loud clear: Fuck nazis! Fuck racists! Fuck supremacists! Fuck ’em all!

Rabidgames sighs: It really seems we’re slipping back in time. All the talk about “never again” and “lesson learnt” – bullshit! Reality is proving we have learnt nothing. We – each and everyone one of us – is responsible for voicing our disgust and disapproval towards that scum to make sure they fuck off. Or do we want another time, another place, another scenario when we look at each other and say “had we paid attention, we could have seen it coming”?

F1 2017 or More Real Than the Real Thing?

Posted in Hands On, The Latest with tags , , on August 29, 2017 by Rabidgames

In a nutshell, F1 2017 takes all the good stuff from last year’s F1 2016, gives us a bit more of it and then adds some stuff. The game boasts of being the most complete F1 game to date, and for once, that PR statement is actually true.

Not only is the career mode of F1 2017 deeper and more detailed than last year – you can now develop your driver and your car over 10 seasons, and grid penalties for engine failures are sadly also included (this being of the dumbest FIA ideas ever), but generally speaking, you’ll need to put more work into it. But there are more rewards than merely becoming world champion; you’ll get invited to some events where you can race classic F1 cars from the past, including Ayrton Senna’s iconic McLaren from 1988 (sadly it’s pre-order only for now, which is obviously a dick move), and then some more McLarens, Ferraris, Renaults and Red Bulls from over 2 decades.

What’s kinda odd is that the older cars in F1 2017 tend to fall apart quicker and easier – maybe not too unrealistic one might think, but still it seems to be a weird design decision. Then again, let’s face it – crashing cars in racing games has always been fun!

Obviously, the cars have no DRS and the cockpits look pretty different as well, but they also drive and sound differently (one could say they sound like any damn F1 car should sound). Besides the invitational events in the career, you can play any race with the classic car. It’s a shame though that F1 2017 doesn’t give us classic drivers as well. You race random names when sitting in a classic car, which seems a missed opportunity.

And F1 2017 doesn’t stop here – you can also find a variety of diverse championships in the new championships mode, where you can race shorter or linger seasons, either a full weekend with training, qualifying and race, just the race, or some other combinations, e.g. a sprint race followed by a normal race. Additionally, there is an Event mode where Codemasters asks us to complete a challenging race, e.g. winning a race with a broken front wing.

The amount of detail in F1 2017 is definitely breath taking – each car seems to have been rebuilt to look like the real-life cars, the tracks look stunning – especially in the rain or the newly added Monaco night-race are something to behold (although you should probably rather focus on the track in wet conditions). Oh, and there are also 4 shorter versions of the circuits there for your entertainment, too …

So far, everything sounds great. Well, the devil is a bit in the detail with F1 2017: Sometimes, the first corner is quite chaotic, and then you get hit out of nowhere. And then, you get a penalty for getting hit! Sure, this has only happened a few times, and it might be a realistic portrayal of the arbitrary penalties the FIA dishes out in the real F1, but it can be quite annoying. At the same time, there is no apparent logic to the penalties – from a caution to a +3 second penalty to nothing, everything can happen if you hit a car – sometimes you get even different results after rewinding and hitting the car again …

And then, there’s last year’s dilemma, too – the game is pretty much a simulation for rather casual racers like yours truly, while simulation racers might think it is lacking a bit in that respect. But even if an entire championship seems to much for you, F1 2017 is pretty much worth it for every F1 fan who happens to at least like racing games – you can either relive the full weekend, you can enjoy a shorter campaign with sprint races without the hassle of a career, or you can just get to know the track of the weekend via Time Trial – F1 2017 has lots to offer for every kind of racer.

Rabidgames : For two years in a row now, Codemasters delivers a strong racing game. It might be somewhat in the middle between casual racing and unforgiving simulation, but for F1 fans who like to hear that nice old sound while also trying their hands on different cars from different eras, it’s perfect. 

Dear EA, Sincerely Fuck You!

Posted in Gaming these days ..., News, The Latest with tags , , , , on August 26, 2017 by Rabidgames

You might have heard EA is essentially pulling the plug on Mass Effect Andromeda, which means no more DLC and especially no more patches for the single player part of the game. You know, the part that was consciously released unfinished. It pretty much tells us EA doesn’t give a shit about releasing alpha versions of games, and when challenged as to why an unfinished game such as Andromeda is released, EA abandons the product. Classy.

But wait! It wouldn’t be EA to just kick a an innocent being. Oh no, they rather gut shoot it and leave it out bleed dry just because they are EA! So no more single player hist, right? But hold on, the bastards instead keep serving the micro-transactions wielding MP of Andromeda (which is considerably worse than Mass Effect 3’s MP anyway), but that isn’t the end of that, oh no, just when they said to pull the lug on Andromeda these wankers release some fucking multiplayer DLC packs!

It’s been said before, after the Andromeda disaster, it’s time to say R.I.P. Bioware. EA might be dragging your carcass along for a ride, hell, you might be even end up as a trophy on some asshole-in-a-suit’s living room, but Bioware is dead.

Rabidgames says this: Fuck you EA! And fuck off!

What the Fuck is Purrfect Date?

Posted in Gaming these days ..., The Latest with tags , on August 17, 2017 by Rabidgames

Imagine you’re dating cats while also solving a mystery on some island somewhere. “Hold on, what?” you might ask. Yes, that’s the summary of a weird upcoming game called “Purrfect date”. And it doesn’t stop there.

Imagine a trailer that announces “come for the pussy, stay for the tale” …

Seriously though, “tale”, not “tail”? What a missed opurrtunity there.

Rabidgames is speechless : Sorry, no more puns. Just plain and simple WHAT THE FUCK!?! again.

The Welcome Onslaught of Strategy Games on Consoles

Posted in Gaming these days ..., The Latest with tags , , , , , on August 13, 2017 by Rabidgames

Now, strategy game ain’t usually something one associates with consoles, but it’s nothing unheard of – after all, there were quite a few great games such as Supreme Commander series (the spiritual successors of the best RTS game ever, Total Annihilation), a few well-ported Command & Conquer or the underrated R.U.S.E. on last generation’s consoles, and this generation has already seen a few.

After all, a game like Tropico 5 has been out for a while if you feel like a revolutionary, we could manage entire kingdoms in the likes of Grand Ages:Medieval or Nobunaga’s Ambition, or we could fight aliens in XCOM, and the ingeniously evil Plague Inc. has enabled us to eradicate mankind for a while now. Ah, the fun in that …

But in 2017, things have sped up: there’s the ob simulation Constructor, the alien world explorer and manager Aven Colony, there’s Shadow Tactics: Blades of Shogun, that wonderfully reminds one of Commandos, and if you’ve played hundreds of hours of Transport Tycoon Deluxe, a game such as Industry Giant 2 looks very familiar …

Chocobo INC., 4. Jan 2004

Final Fantasy VII’s Midgard in Transport Tycoon Deluxe.

But that’s not all, the two arguably biggest strategy hits are yet about to come onto consoles: Sudden Strike, the renowned real-time strategy series, has just returned with Sudden Strike 4, and the game one could call Sim City without the EA bullshit, Cities: Skyline is soon to follow.

Sure, some of these games are not exactly new, and traditionally, strategy games have led a rather quiet and overlooked life on consoles, but with a bit of luck, that’s about to change now.

Rabidgames sighs: So many games, never enough time. First world gaming problems, true. But if there’s a genre that eats time (even more so than RPGs), it’s strategy games. It’s going to be tough to pick the best ones, that’s for sure.