Shenmue or Why some Glitches Should Stay …

You’ve probably heard about the Shenmue remaster, that transports a game to this generation that is stuff of legends. Back then, the open world of Shenmue wasn’t famous for its size but for its continuity. No markers, you had to follow signs or what people told you. You couldn’t even fast-forward time all the time, so you had to find things to do to pass the time. And sadly, Shenmue also introduced, or at least popularised, a prime scourge of gaming. No, not micro-transactions, those came way, way later. Quick time events. Those fucking excuses for gameplay.

And these days, Shenmue is a sometimes burdensome but mostly wonderful anachronism. And more. It feels like the blueprint for Yakuza, yes. And yeah, sadly quick time events. Urgh. Anyway, the main thing about Shenmue is its deceleration. In this, it is pretty similar to Life is Strange. Why be in a rush? Sometimes, you just take your time. And sit back to look at things. Just breathe.

Oh, and the remaster isn’t without glitches though, which is a shame. But, Shenmue also offers an amazing audio glitch. Or perhaps this street really is haunted …

Let’s find out by playing the game, shall we?

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