Mass Effect Andromeda or Bioware’s (Titan)Fall?

The more news come in about the upcoming Mass Effect Andromeda, the less Rabidgames likes it. Coming from someone who has the collectors edition of the entire Mass Effect trilogy, it says a lot.

Take this Eurogamer article for example: It’s all about dynamic fighting, jumping and quick and painless exploration now it seems. Even worse, EA (Bioware seems only remotely responsible for Andromeda) even removed the power wheel!

So what’s left? A fast-paced, potentially brainless shooter with small and probably linear areas, and sex with aliens because that’s what Mass Effect is all about, right? Fucking hell, Bioware, be at least decent enough to call this game “Sexy Aliens & Titanfall’s Effect“!

From the looks of it, Andromeda could still well be an interesting and good game, but rather a good shooter than a good RPG. After all, what’s left that made Mass Effect 1 great? Not much it seems. It shouldn’t come as a surprise as Mass Effect 2 and Mass Effect 3 already went down Shooter Lane anyway. It really seems Inquisition was Bioware’s farewell, and mind you, even Inquisition is just a mere shadow compared to the gleaming success and deep RPG mechanics of The Witcher 3 now.

Rabidgames puts the money back in this pocket: Relationships evolve. Bioware devolves. Maybe Andromeda manages to define itself in the new direction of the studio, but new directions have destroyed many relationships. Comes end of March, we’ll see if there are still enough sparks left to rekindle the fire in our hearts.

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