Archive for January, 2017

A New Year’s Rant: Is gaming DOOMed?

Posted in Gaming these days ..., The Latest with tags on January 4, 2017 by Rabidgames

It might be a bit unfair to take this rant out on DOOM. It is a great, fast-paced, brutal and no-nonsense shooter which doesn’t gives a Demon’s rancid ass about story or any kind of correctness. But DOOM also highlights everything wrong with the gaming industry and this generation especially. And post-2016, we now know life ain’t fair anyway, right?

First, the game itself comes with whopping 50GB on the disc. Make that 70 or something as the PS4 always needs more space on your hard drive. Okay, okay, space cleaned up, let’s install the game now. Oh, what’s that? More space? For more than fucking 30GB of updates? Yeah, you read that right, DOOM needs a demonfucking 30GB update!

How comes? Well, it seems that DOOM’s 3 MP add-ons are all patched into the game. Yep, you read that correctly, you HAVE to download them even if you don’t care about the multiplayer … Who fucking thought that would be a bloody damn great idea?

So in total, DOOM takes up almost 80GB – pretty bad on a 500GB hard drive, right? And where the hell does the space even go? Mind you, Grand Theft Auto V takes up 60GB, and you can see where that’s coming from, the massive open world and the countless patches updating the world especially for GTA Online and such. But DOOM? We’re most likely talking poor optimisation here, folks.

Anyway, DOOM is still a fucking great game – more on that later. And yet, the future of gaming looks annoying, to say the least. Let’s see how it is these days – first we install the game itself on our hard drive (or make space beforehand), then we get to watch the in-game installation (DOOM takes 10 minutes here as well), and then we wait for 5-10GB (if we’re lucky) updates to be downloaded, while Sony still hasn’t done shit to improve the snail’s speed on their notoriously fucked servers.

But imagine gaming in 5 or 10 years – we’ll probably need massive hard drives, patience, a good internet connection to download the small 100GB day-one patches, and oh, more patience. How hard can it be to ship a finished game, how hard can it be to make optional multiplayer content not part of mandatory patches?

Mind you, DOOM isn’t the only culprit – look at Mafia 3 (adding outfits and races via patches), Dishonored 2 (new game+ and level select), or Final Fantasy XV (patching the story itself!). That’s just the few last months! This is a trend that fucking sucks!

Rabidgames wonders: Why bothering with consoles again? What happened to “buy, put the disc into the console and play”? There’s hardly any difference between PC and consoles any more, except that PCs offer the best gameplay experience. Give us finished games, MS and Sony, otherwise consoles will become pretty useless soon.

Nintendo can’t find the On-Switch

Posted in The Latest on January 3, 2017 by Rabidgames

True, Rabidgames isn’t the greatest Nintendo fan, but the presentation of a new console and new games can be interesting nonetheless. It can be. This was a failure though, and actually cringe-worthy at times.

First of all, the Switch is a total failure in terms of power. Competing with the PS4 or the Xbox One was out of question, sure, we’ve known that and expected it, but from the looks of it, it’s hardly improved compared to the WiiU, which had already been outdated at its inception. And that’s just the TV screen part of the console, not the hand-held version. It’s 2017, and the games look from the mid-360 generation. There is no excuse for this.

Where else to continue? With the steep price for the console – to be sold without even a single bundle? With the fact that Zelda might cost up to 60 pounds? 60!!! Or with the absurdly overpriced accessories? Or with the amazing number of 5, yes five games available at launch, most of them rather shovel ware?

Or should we talk about paid online services, following Microsoft’s and Sony’s questionable path? Similar to there, you get a “free” game a month – but only a NES or SNES game (sounds a bit like PSN+, doesn’t it?). But there’s a catch – you can only play the game for “free” in the given month, afterwards you have to shell out money to play it again. Makes total sense now, right? Or maybe Nintendo just messed up the communication, who knows? Speaking of communication, paying for an online chat that will take place on your phone must be something that has been lost in translation! No one can be that fucking daft!

Sure, the loyal Nintendo fan base will buy it. And there might be a good line-up and decent bundles coming down the line. But for the time being, the console is in the middle of nowhere – too expensive for casuals, too expensive for families, and not enough power and games on offer for hardcore gamers. Who exactly is supposed to buy the console in the first place? It was rather marketed as a home console, which was a massive mistake, as it can’t compete with its rivals, while the thought of a hand-held that can also be played on a TV would have certainly made more sense, especially when it comes to the substantial lack of power.

And last but not least, by the time the software reinforcements arrive, it could be too little, too late. The lacklustre PS Pro is out, and you might fancy PSVR. Let’s not forget Scorpio is waiting, too! Plus a strong line-up this year, from Horizon Zero Dawn, South Park Mass Effect Andromeda or Persona 5 to the GOTY contender Red Dead Redemption 2 – it seems unlikely any of these games will make it to the Switch, and many will no doubt rather think about buying these games – and more – than buying one expensive console for just one expensive game to look forward to.

Rabidgames thinks: It’s a miracle how this disaster was allowed to happen. Did anyone involved really think what’s on offer is great? Or do they live in a time bubble and think it’s still 2011? Whatever the reason, Nintendo will have to do tons of hard work to convince the gaming masses to buy and switch on their hybrid.