Star Wars Battlefront or Yoda, Where’s my Content?

So, finally, the Beta for Star Wars Battlefront has arrived from a galaxy far, far away … After the creative decision to not integrate any campaign or even the once awesome Galactic Conquest mode, many had the feeling the new Battlefront would be just in for the quick interstellar buck.

And judging from the Beta, they are right. What do we have? First, there are Survival Missions – 4 rather small co-op maps in total, one in the Beta – and these small maps feel just like a Beta version of Mass Effect 3’s amazing co-op multiplayer. Where Mass Effect 3 managed to sine with the innovative use of powers and races and actually made us want to unlock yet another race – or finally the Asari Adept – Battlefront is just plain boring wave after wave of the same enemies with minor variations attacking you. Walkers are extremely boring – after figuring out it is incredibly easy to do some damage do an AT-ST, fleeing around a corner, recovering health and then rinse & repeat, it’ll make you want to fall asleep.

Dropzone is a team-based capture-the-flag variation with up to 16 players. It plays like any other similar multiplayer – fast-paced, a bit reliant on luck where the pod lands, but all in all, pretty boring. We’ve seen it before. A billion times.

Last but finally worthy, the Walker Assault on Hoth – and this where Battlefront finally plays and feels like a Battlefront game! A massive, epic 20 vs 20 battle where you can control X-wings, TIE fighters, walkers, turrets or maybe Luke Skywalker or Darth Vader – here is where the fun is. True, it’s easier for the Empire to win here, but the reason may well be the tactical expertise and firepower of the Imperial forces over the rebel scum. In terms of fun, it’s hard to imagine most of us will enjoy this map more than a few times a day though – unless you love seeing Luke crushed to death cruelly:

Sure, stomping around Hoth in a massive AT-AT is truly fun, but with regards to the whole game … there is only a total of 7 (seven!!!) multiplayer maps, each with its own mode. That’s it. Clearly, what we see here is that the new Star Wars Battlefront offers exactly zero longevity. There is some customisation to be had, but judging from the demo, it is nothing to write home about.

Battlefront essentially feels like a Battlefield game with a few tacked-on Star Wars gimmicks (they are bombastic and cool admittedly though). While this alone could still be fun, the lack of different modes is the one thing that really hurts the game most though. And with the lack of a campaign or a galactic conquest mode to enhance the game, there isn’t much to do but these well-trodden multiplayer battles. Coincidentally though, we know there will be DLC reinforcements arriving when the The Force Awakens … honestly, had Palpatine that blunt with getting control of the galaxy, he would have failed.

Rabidgames uses the force: Surely, Yoda AND Palpatine disapprove. This incarnation of Battlefron is an empty husk, trying to cash in on the good name. There is no innovation, there is nothing but fine gameplay and shiny graphics … pretty much Destiny all over! Worth a tenner? Yes. Worth full price? For the Emperor’s sake, hell no!

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