Metal Gear Revengeance or A Dish Served Stale

Well, there’s a reason Metal Gear Revengeance is not part of the Metal Gear Solid family; it’s just not decent enough to be a part of the family. And then, that title, Revengeance … seriously? What next? GTA Germoney? Saints Rowurboat? Farcrybaby? Alright, enough with the chitchat.

We’re talking about Metal Gear Rising Revengeance, a member of the already worn out hack’n’slay genre. Sadly, it adds nothing to the table gameplay-wise. Mind you, Rabidgames does not exactly like this genre. God of War is an overhyped piece of twisted wannabe mythology crap glorified only because of excessive QTE violence and some nudity for teenagers to giggle, the new Devil May Cry may have some good design ideas, ture, but at its core, it’s still more of the same. Maybe the first Force Unleashed game or Bayonetta are to be considered the best of the genre since it tried something different, who knows …

Judging from the demo, Metal Gear Rising Revengeance is something like your ordinary meal – it is just average. Hotness, tastiness, it’s all average at best. Strangely, the demo starts as any other Metal Gear Solid: Cutscene, talking to your crew via virtual screen optical implants or whatever it’s called, some little jokes here and there … then it gets interesting when you realise you can slice trees and cars to smithereens. However, there’s a kitten dubbed “ninja cat” which is simply too quick to be ever hit:

And then, the it’s time for the big disenchantment: Fighting in Metal Gear Rising Revengeance is a chore. It’s bland. It’s boring. It’s just more of the same. It’s straight from your 101 hack’n’slay menu. Button mashing ftw. To spice things up, you can “sneak” around, meaning you can approach unwitting guards from behind and assassinate them pretty violently. If you slice enemies apart properly, you can consume nanoenergy bits to get back some health via QTE.

At the end of the day, Metal Gear Rising Revengeance delivers bland action you’ve tasted many times before. Omit the Metal Gear name, and no one would bother at all. After Max Payne 3 and Resident Evil 6, we have another game that will not be judged because of itself, but rather because of the name.

Rabidgames is disillusioned: It’s a shame. If you compare Metal Gear Solid Rising Revengeance to the new Devil May Cry, even Twilight Emo Dante wins hands down in all disciplines: Fluid and varied gameplay, world design, characters. Oh boy, how the mighty have fallen … Snake, we need you! Time to clean up the mess!

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