Mass Effect 3’s Omega or No Thanks!

So, one of the world’s most-hated couples, Bioware and EA, have released Mass Effect 3’s latest DLC, Omega. Awesome, isn’t it? No, it isn’t. (By the way, if anyone sees any value in Omega, please feel free to share your thoughts and to nullify this rant.)

Mind you, Rabidgames has not bought Omega and here’s why:
1200 MS points for a couple of hours of nothing more but another collection of the same linear corridors and more of the same shoot-outs?
No thanks!

There are reasons the gaming world has loved, or rather once loved Bioware:
Stories. Characters. Lore.

Throw in Omega, a Mass Effect 3 DLC focusing on combat alone and allegedly neglecting all of the above, and you get a precise definition of Bioware’s new shiny but dull image: The sad descent from the RPG throne to a mere provider of quick-cash services in any way the pimpish mother company sees fit. True, Omega is neither the reason nor the origin (no pun intended here) of Bioware’s downfall, but if we get a loveless DLC where we cannot even revisit Omega after completing it (remember being able to revisit the base after completing Lair of the Shadow Broker?), and then Aria allegedly sitting in her comfy seat in the Purgatory once again afterwards, Omega might be a sure sign of Bioware’s omega – the exodus of the company’s founders surely not the first sign of decline.

As of now, Bioware is on 2 strikes in Rabidgames’ book of gaming violations: First strike was the incredible lazy level design and the absence of almost anything RPG in Dragon Age 2. Second strike was the clusterfuck called Mass Effect 3 – the good (Tuchanka, Rannoch, EDI) and the bad (MP effecting SP, that ending, Priorities Earth & Thessia, most events reduced to mere numbers) almost outweighing each other – but the scale has been tipped by this lame, lazy and loveless piece of DLC. Rabidgames does not even takes into account that Old Republic disaster, and that fucking Command & Conquer F2P travesty to come shall be forgotten, too. But remember, Bioware. 1 more strike, and you’re out!

Rabidgames is sad: Bioware fucked up big time with some decisions for Mass Effect 3. They tried to behave with the Extended Cut, and Leviathan was a tiny, tiny baby step in the right direction. But then we get a costly DLC with nothing but the same linear battles, and worst of all, Omega adds nothing to the game in any way – lore, a new hub, new characters, you name it. It’s a shame how this once beloved company has fallen.

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