The Resident Evil 6 Demo or That’s It?

Alright, Rabidgames gave in to the temptation and gave the demo for Capcom’s upcoming action zombie game Resident Evil 6 a try. Capcom actually felt quite generous and gave us three different scenarios which can also be played online with a friend. But let’s cut down to the decisive question what will the future of Resident Evil hold – a survival horror experience or just an trite shooter?

Let’s have a look at the scenarios:

Leon. His demo campaign seems to be good old fashioned Resident Evil. Lots of navigating (sometimes you’re only allowed to walk slowly yet nothing happens) through dark corridors in a hotel, some shock effects – and yet, it is nothing special whatsoever. And linear. Incredibly linear. For some obnoxious reason, Leon is not able to move a fallen chair out of the way – or to simply jump over it! What the hell? Also, when he meets an obviously infected girl, he simply waits until she dies, turns into a zombie and kills her father. Guess he has learnt nothing …
Oh, the atmosphere. If you’ve played two survival horror games in your life or if you’ve watched two horror movies, nothing will shock you in Resident Evil 6 (at least in the demo). It’s all obvious and, quite frankly, boring.

Chris. He can jump. That’s quite something. His demo campaign focusses on shooting bad guys. Unfortunately, Gears of Resident Evil 6 is a rather blank bad shooter. You can take cover yet you can’t shoot from cover. Why this? Mind you, the shooting is not necessarily bad, but it’s far from good as well. You can give your team mate instructions, too. However, he’ll decides to tell you “not right now” most of the time. Weird decision.
The weirdest you’ll see in Resident Evil 6 is zombies handling guns. When did this happen? Surely, there must be zombie laws, and surely, Zombie Commandment No. 1 reads “Thou shalt not use guns”.

Jake. In his demo campaign, you run away and fight a powerful boss. Rabidgames tried meleeing enemies which turns out to be more fun than shooting them. Somehow, this part was more about mastering the imprecise controls of Resident Evil 6 than actually fighting the boss. If you die during the boss fight you can be revived by our partner – thankfully.

One more thing. If you die the Resident Evil 6 demo is over. While you can easily die as Jake yet hardly as Chris, Leon has a stupid QTE out of nowhere after walking through the empty hotel for 20 minutes – fail that QTE and it is Game Over. Seriously, Capcom? Are you fucking kidding?

Rabidgames confirms: No, Resident Evil 6 is not classic Resident Evil. It’s a Call of Duty/Gears of War copycat shooter with some Resident Evil leftovers to simply disguise it is nothing more than popcorn action, garnished with QTE. The only thing that could save Resident Evil 6 from mediocrity could be a decent story. But so far, it drowns in the sea of run-of-the-mill shooters. Without the Resident Evil tag, no one would even be trying to keep it afloat.


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