Dragon’s Dogma’s Patch 1.02 includes Resident Evil 6 Demo – on 360 Only for Now!

Capcom has released the patch 1.02 for the surprisingly good RPG gem Dragon’s Dogma.
Strangely, patch notes are nowhere to be found yet so it’s anyone’s guess what has changed. Only one thing is for sure though: Xbox 360 gamers and Dragon’s Dogma owners can now play the Resident Evil 6 demo – if they want … PS3 gamers will have to wait until the beginning of September to be able to see if Resident Evil has truly and finally become a mere shooter.

Anyway, some guys on gamefaqs have gathered some information about the patch 1.02, and some of it is just hilarious. Who would have thought you include jiggle mechanics into a patch?

“Carrots no longer sold in infinite quantities in Cassardis.

“Fixed” jiggle mechanics. (Yes, you read that right.)
Elaboration: As far as we can tell so far, there are now three levels of jiggle. When wearing heavy armour, there will be little to no jiggle. With moderate armour, like leathers, the jiggle will be noticeable. With light or no armour on, the jiggle will be all up in your face.

Ranger pawns use all skills at their disposal.(Yup, tenfold arrow baby!)
Elaboration: Prior to this patch, certain skills (namely Heptad Shot and Sixfold Shot, along with both their upgraded versions) tended not to be used by rangers pawns. Some say they used them few and far between, while others claim that they simply were unable to use these skills because of some coding error. Regardless, it’s certainly agreed that prior to this patch the skills were used very little to not at all by pawns. Now rangers will employ all their skills appropriately.”

Rabidgames is undecided: While continuing to play Dragon’s Dogma is a no-brainer, Rabidgames is not sure if he cares enough for Resident Evil 6 to actually give the demo a try.


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