RIP, Kingdoms of Amalur

So apparently, 38 Studios, the makers of Kingdoms of Amalur: The Reckoning, are dying – laying of all staff speaks a clear message, doesn’t it?

While this is sad news for all employees and their families, it is also sad news for the gaming world since an absurd fact has been revealed: Kingdoms of Amalur: The Reckoning sold a whopping 1.2 million units – not bad for a new franchise.

But folks, it is 2012 … which means, 1.2 millions is considered a failure!
Let’s sink it in.

Now, it seems the fact that Kingdoms of Amalur: The Reckoning would have to be sold 3 million times in order to be a financial success might have something to do with the idiotic Amalur MMO concept – developing a game for 5 years before finally releasing something somehow connected to your original idea …

If it was EA making promises and not keeping them, if it was 38 Studios and/or Big Huge Games (also shut down) having lost their financial mind over their MMO delusions, if it was paying too many high figure faces (including author Salvatore who reportedly “earned” 1.5 millions) … something has gone horribly, horribly wrong there.

Rabidgames is sad: While no one knows what has exactly happened for now, this shutdown is clearly a sign of things going wrong in our beloved industry. How comes small studios are allowed to handle big lumps of money – without back up? How comes more than a million of sold copies is considered having failed nowadays? Something stinks, and this body might just be the tip of the pile of rotten corpses. Anyway.  Farewell, Kingdoms of Amalur. For now at least.


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